Best Knockout 5v5 Brawlers
Browse Knockout 5v5 maps →Knockout 5v5 has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
Colette54.3% WR9,991games
Nori57.5% WR5,795games
Wendy61.3% WR2,098games
Amber59.4% WR3,149games
Gus55.8% WR6,326games
Ash57.3% WR4,477games
Hank61.2% WR1,416games
Pierce58.2% WR3,148games
Kit56.8% WR4,092games
Draco61% WR1,213games
Trunk59.5% WR2,013games
El Primo50.4% WR10,675games
Bolt59.2% WR1,604games
Damian58.9% WR1,661games
Mina58.7% WR1,738games
Brock47.3% WR13,417games
Lumi59.1% WR1,385games
Gigi58.3% WR1,702games
Piper47.2% WR13,301games
Nani56.7% WR2,581games
Lola58.3% WR1,618games
Bo52.6% WR6,077games
Glowy57.9% WR1,581games
Mico57.2% WR1,568games
Janet57.1% WR1,572games
Colt47.8% WR10,199games
Chester55.1% WR2,693games
Kaze56.5% WR1,836games
Angelo56.3% WR1,852games
Alli56.5% WR1,742games
Finx57.7% WR1,073games
R-T58.4% WR751games
Meeple56.8% WR1,455games
Doug54.6% WR2,659games
Willow56.2% WR1,582games
Rico47.3% WR9,424games
Mortis51.2% WR4,584games
Juju56.7% WR824games
8-Bit47.4% WR7,833games
Ruffs55.1% WR1,097games
Mr. P48.7% WR4,321games
Sprout53.2% WR1,261games
Najia52.4% WR1,594games
Belle49.6% WR3,386games
Bull48.3% WR4,310games
Frank46.7% WR5,689games
Stu51.1% WR2,103games
Ziggy53.3% WR907games
Griff46% WR6,223games
Shelly44.3% WR8,072games
Tick42.7% WR9,584games
Sam52.4% WR1,009games
Squeak45.1% WR6,087games
Otis49.1% WR2,518games
Kenji46.7% WR4,305games
Spike44.4% WR6,388games
Surge45.7% WR4,843games
Fang45.2% WR5,178games
Emz42% WR8,527games
Jae-Yong52% WR605games
Maisie47.5% WR2,781games
Rosa46.9% WR3,108games
Moe50.9% WR759games
Dynamike43.1% WR5,919games
Bibi44.1% WR4,666games
Poco41.7% WR6,918games
Crow42.5% WR6,002games
Leon42.7% WR5,623games
Byron43.6% WR4,600games
Chuck49.9% WR661games
Penny44.2% WR3,837games
Lou46.2% WR2,249games
Buzz44.9% WR3,025games
Larry & Lawrie45.3% WR2,526games
Darryl42.9% WR3,969games
Pearl44.4% WR2,510games
Bea42.8% WR3,585games
Carl42.3% WR3,881games
Lily42.7% WR3,465games
Grom42.8% WR2,571games
Cordelius43.2% WR2,326games
Gale42.6% WR2,671games
Jessie39.7% WR4,997games
Nita39.1% WR5,495games
Barley39.3% WR4,566games
Pam41.6% WR1,780games
Berry40.6% WR2,222games
Melodie40.6% WR1,960games
Meg39% WR2,914games
Sandy41% WR1,626games
Bonnie38.9% WR2,062games
Max37.8% WR2,686games
Eve39.2% WR1,776games
Clancy39.9% WR1,397games
Charlie38.9% WR1,549games
Tara36.3% WR2,854games
Jacky34.2% WR3,159games
Ollie33.6% WR1,105games
Gene31.8% WR1,517games
Buster32.3% WR1,221gamesFull Brawler Rankings
Every brawler in Knockout 5v5, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | S+ | 74.6% | 0.35% | 1,434 | - | ||
| 2 | S+ | 67.1% | 0.54% | 2,246 | ▼ 1 | ||
| 3 | Assassin | S | 51.6% | 5.22% | 21,699 | - | |
| 4 | Support | S | 63.6% | 0.78% | 3,236 | ▲ 2 | |
| 5 | Marksman | S | 54.3% | 2.82% | 11,703 | ▲ 7 | |
| 6 | Controller | S | 62% | 0.76% | 3,172 | ▼ 2 | |
| 7 | Assassin | S | 59.2% | 1.36% | 5,662 | ▼ 5 | |
| 8 | Assassin | S | 61% | 0.78% | 3,228 | ▲ 3 | |
| 9 | Damage Dealer | A | 54.3% | 2.4% | 9,991 | ▲ 24 | |
| 10 | Assassin | A | 57.5% | 1.39% | 5,795 | ▼ 5 | |
| 11 | Support | A | 61.3% | 0.5% | 2,098 | ▼ 4 | |
| 12 | Controller | A | 59.4% | 0.76% | 3,149 | ▲ 2 | |
| 13 | Support | A | 55.8% | 1.52% | 6,326 | ▼ 4 | |
| 14 | Tank | A | 57.3% | 1.08% | 4,477 | ▲ 36 | |
| 15 | Tank | A | 61.2% | 0.34% | 1,416 | ▲ 2 | |
| 16 | Marksman | A | 58.2% | 0.76% | 3,148 | ▲ 3 | |
| 17 | Support | A | 56.8% | 0.98% | 4,092 | ▼ 4 | |
| 18 | Tank | A | 61% | 0.29% | 1,213 | ▼ 10 | |
| 19 | Tank | A | 59.5% | 0.48% | 2,013 | ▼ 9 | |
| 20 | Tank | A | 50.4% | 2.57% | 10,675 | ▲ 27 | |
| 21 | Tank | A | 59.2% | 0.39% | 1,604 | ▲ 8 | |
| 22 | Tank | A | 58.9% | 0.4% | 1,661 | ▲ 2 | |
| 23 | Damage Dealer | A | 58.7% | 0.42% | 1,738 | ▲ 3 | |
| 24 | Marksman | A | 47.3% | 3.23% | 13,417 | ▲ 28 | |
| 25 | Damage Dealer | B | 59.1% | 0.33% | 1,385 | ▼ 5 | |
| 26 | Assassin | B | 58.3% | 0.41% | 1,702 | ▼ 3 | |
| 27 | Marksman | B | 47.2% | 3.2% | 13,301 | ▲ 28 | |
| 28 | Marksman | B | 56.7% | 0.62% | 2,581 | ▼ 10 | |
| 29 | Damage Dealer | B | 58.3% | 0.39% | 1,618 | ▼ 7 | |
| 30 | Controller | B | 52.6% | 1.46% | 6,077 | ▲ 13 | |
| 31 | Support | B | 57.9% | 0.38% | 1,581 | ▼ 10 | |
| 32 | Assassin | B | 57.2% | 0.38% | 1,568 | - | |
| 33 | Marksman | B | 57.1% | 0.38% | 1,572 | ▼ 2 | |
| 34 | Damage Dealer | B | 47.8% | 2.45% | 10,199 | ▲ 12 | |
| 35 | Damage Dealer | B | 55.1% | 0.65% | 2,693 | ▼ 19 | |
| 36 | Assassin | B | 56.5% | 0.44% | 1,836 | ▼ 6 | |
| 37 | Marksman | B | 56.3% | 0.45% | 1,852 | ▼ 10 | |
| 38 | Assassin | B | 56.5% | 0.42% | 1,742 | ▼ 23 | |
| 39 | Controller | B | 57.7% | 0.26% | 1,073 | ▼ 3 | |
| 40 | Damage Dealer | B | 58.4% | 0.18% | 751 | ▲ 2 | |
| 41 | Controller | B | 56.8% | 0.35% | 1,455 | ▼ 4 | |
| 42 | Support | B | 54.6% | 0.64% | 2,659 | ▼ 17 | |
| 43 | Controller | B | 56.2% | 0.38% | 1,582 | ▼ 5 | |
| 44 | Damage Dealer | B | 47.3% | 2.27% | 9,424 | ▲ 9 | |
| 45 | Assassin | B | 51.2% | 1.1% | 4,584 | ▼ 11 | |
| 46 | Artillery | B | 56.7% | 0.2% | 824 | ▼ 18 | |
| 47 | Damage Dealer | B | 47.4% | 1.88% | 7,833 | ▲ 10 | |
| 48 | Support | B | 55.1% | 0.26% | 1,097 | ▼ 13 | |
| 49 | Controller | B | 48.7% | 1.04% | 4,321 | ▲ 20 | |
| 50 | Artillery | B | 53.2% | 0.3% | 1,261 | ▼ 10 | |
| 51 | Damage Dealer | B | 52.4% | 0.38% | 1,594 | ▼ 3 | |
| 52 | Marksman | B | 49.6% | 0.81% | 3,386 | ▲ 11 | |
| 53 | Tank | B | 48.3% | 1.04% | 4,310 | ▲ 3 | |
| 54 | Tank | C | 46.7% | 1.37% | 5,689 | ▲ 6 | |
| 55 | Assassin | C | 51.1% | 0.51% | 2,103 | ▼ 14 | |
| 56 | Controller | C | 53.3% | 0.22% | 907 | ▼ 12 | |
| 57 | Controller | C | 46% | 1.5% | 6,223 | ▲ 4 | |
| 58 | Damage Dealer | C | 44.3% | 1.94% | 8,072 | - | |
| 59 | Artillery | C | 42.7% | 2.31% | 9,584 | ▲ 13 | |
| 60 | Assassin | C | 52.4% | 0.24% | 1,009 | ▼ 15 | |
| 61 | Controller | C | 45.1% | 1.46% | 6,087 | ▲ 5 | |
| 62 | Controller | C | 49.1% | 0.61% | 2,518 | ▲ 21 | |
| 63 | Assassin | C | 46.7% | 1.04% | 4,305 | ▼ 9 | |
| 64 | Damage Dealer | C | 44.4% | 1.54% | 6,388 | ▼ 5 | |
| 65 | Damage Dealer | C | 45.7% | 1.17% | 4,843 | ▼ 3 | |
| 66 | Assassin | C | 45.2% | 1.25% | 5,178 | ▼ 1 | |
| 67 | Controller | C | 42% | 2.05% | 8,527 | ▲ 3 | |
| 68 | Support | C | 52% | 0.15% | 605 | ▼ 19 | |
| 69 | Marksman | C | 47.5% | 0.67% | 2,781 | ▼ 1 | |
| 70 | Tank | C | 46.9% | 0.75% | 3,108 | ▲ 1 | |
| 71 | Damage Dealer | C | 50.9% | 0.18% | 759 | ▼ 32 | |
| 72 | Artillery | C | 43.1% | 1.42% | 5,919 | ▲ 6 | |
| 73 | Tank | C | 44.1% | 1.12% | 4,666 | ▼ 9 | |
| 74 | Support | C | 41.7% | 1.66% | 6,918 | ▼ 7 | |
| 75 | Assassin | C | 42.5% | 1.44% | 6,002 | ▼ 1 | |
| 76 | Assassin | C | 42.7% | 1.35% | 5,623 | ▲ 1 | |
| 77 | Support | C | 43.6% | 1.11% | 4,600 | ▲ 13 | |
| 78 | Damage Dealer | C | 49.9% | 0.16% | 661 | ▼ 27 | |
| 79 | Artillery | C | 44.2% | 0.92% | 3,837 | ▲ 9 | |
| 80 | Controller | C | 46.2% | 0.54% | 2,249 | ▲ 5 | |
| 81 | Assassin | C | 44.9% | 0.73% | 3,025 | ▼ 8 | |
| 82 | Artillery | C | 45.3% | 0.61% | 2,526 | - | |
| 83 | Tank | C | 42.9% | 0.95% | 3,969 | ▼ 7 | |
| 84 | Damage Dealer | C | 44.4% | 0.6% | 2,510 | ▼ 4 | |
| 85 | Marksman | C | 42.8% | 0.86% | 3,585 | ▲ 1 | |
| 86 | Damage Dealer | C | 42.3% | 0.93% | 3,881 | ▲ 7 | |
| 87 | Assassin | D | 42.7% | 0.83% | 3,465 | ▼ 12 | |
| 88 | Artillery | D | 42.8% | 0.62% | 2,571 | ▲ 3 | |
| 89 | Assassin | D | 43.2% | 0.56% | 2,326 | ▼ 8 | |
| 90 | Controller | D | 42.6% | 0.64% | 2,671 | ▼ 11 | |
| 91 | Controller | D | 39.7% | 1.2% | 4,997 | ▲ 4 | |
| 92 | Damage Dealer | D | 39.1% | 1.32% | 5,495 | ▼ 5 | |
| 93 | Artillery | D | 39.3% | 1.1% | 4,566 | ▲ 5 | |
| 94 | Support | D | 41.6% | 0.43% | 1,780 | ▼ 2 | |
| 95 | Support | D | 40.6% | 0.53% | 2,222 | ▼ 1 | |
| 96 | Assassin | D | 40.6% | 0.47% | 1,960 | ▲ 1 | |
| 97 | Tank | D | 39% | 0.7% | 2,914 | ▼ 13 | |
| 98 | Controller | D | 41% | 0.39% | 1,626 | ▼ 9 | |
| 99 | Marksman | D | 38.9% | 0.5% | 2,062 | ▼ 3 | |
| 100 | Support | D | 37.8% | 0.65% | 2,686 | ▲ 1 | |
| 101 | Damage Dealer | D | 39.2% | 0.43% | 1,776 | ▼ 2 | |
| 102 | Damage Dealer | D | 39.9% | 0.34% | 1,397 | ▲ 2 | |
| 103 | Controller | D | 38.9% | 0.37% | 1,549 | ▼ 3 | |
| 104 | Damage Dealer | D | 36.3% | 0.69% | 2,854 | ▼ 2 | |
| 105 | Tank | D | 34.2% | 0.76% | 3,159 | ▼ 2 | |
| 106 | Tank | D | 33.6% | 0.27% | 1,105 | - | |
| 107 | Controller | D | 31.8% | 0.36% | 1,517 | - | |
| 108 | Tank | D | 32.3% | 0.29% | 1,221 | ▼ 3 |
Best Brawlers in Knockout 5v5 right now
In the Knockout 5v5 meta, Vince leads with a Meta Score of 7.3/10. Vince has the highest win rate at 74.6%, while Edgar is the most used at 5.22%. Sirius is the most underrated brawler here: it ranks #4 by win rate but only #46 by use rate. That gap suggests its results are stronger than its popularity. Ash moved the most since the last update, climbing 36 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 415,630 recorded brawler appearances across Knockout 5v5.
About this tier list
This is the Knockout 5v5 tier list for October 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Knockout 5v5 has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. Same no-respawns-per-round rule as standard Knockout, but with five brawlers per side instead of three, so a single bad engage costs less of the team's total strength at once, and drawn-out skirmishes for map control tend to matter more than a single decisive pick. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Knockout 5v5 picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Knockout 5v5 individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Knockout 5v5 are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 415,630 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Knockout 5v5?
Same no-respawns-per-round rule as standard Knockout, but with five brawlers per side instead of three, so a single bad engage costs less of the team's total strength at once, and drawn-out skirmishes for map control tend to matter more than a single decisive pick.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Knockout 5v5 has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Knockout 5v5, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








