Best Knockout 5v5 Brawlers
Browse Knockout 5v5 maps →Knockout 5v5 has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
Ash59.2% WR4,695games
Draco63.6% WR1,229games
Amber60.4% WR3,060games
Mandy53.7% WR10,631games
Pierce59.4% WR3,063games
Gigi61% WR1,788games
Kit57.4% WR4,094games
Lola60.1% WR1,843games
Wendy59.9% WR1,906games
Lumi60.5% WR1,389games
Damian60.1% WR1,529games
Colette52.2% WR9,158games
Trunk59.1% WR2,030games
Gus54.8% WR5,803games
Chester58% WR2,657games
Kaze58.7% WR1,960games
Alli58.6% WR2,028games
El Primo50.3% WR10,070games
Bo53.5% WR5,956games
Glowy58.4% WR1,671games
Mina57.7% WR1,720games
Nani56.1% WR2,498games
Willow57.6% WR1,526games
Bolt57% WR1,662games
Hank57.9% WR1,185games
Piper47.3% WR12,329games
Janet57.3% WR1,514games
Brock46.5% WR13,011games
Colt48.1% WR10,298games
Mortis52.7% WR4,528games
Doug54.7% WR2,725games
Mico55.4% WR1,547games
Juju56.8% WR875games
Ruffs56.4% WR1,033games
Angelo55% WR1,723games
Meeple55.2% WR1,411games
Rico46.8% WR9,321games
Sprout55% WR1,093games
8-Bit46.9% WR7,724games
Finx54.6% WR1,017games
Shelly46.3% WR8,080games
Kenji49.4% WR4,502games
Najia53.2% WR1,519games
Bull49% WR4,729games
Chuck54.9% WR676games
Mr. P49.2% WR4,162games
Stu51.7% WR1,898games
Frank47.3% WR5,633games
Sam53.3% WR941games
Ziggy52.6% WR950games
Tick42.8% WR9,175games
Squeak45.7% WR5,553games
R-T52% WR839games
Moe52.4% WR707games
Griff44.9% WR6,152games
Surge45.9% WR4,813games
Rosa47.3% WR3,346games
Maisie47.3% WR2,800games
Bibi44.9% WR4,751games
Fang44.4% WR4,982games
Emz41.5% WR8,336games
Spike43.3% WR5,985games
Otis47.1% WR2,452games
Poco42.3% WR6,670games
Leon42.6% WR5,555games
Dynamike42.3% WR5,782games
Belle45.2% WR2,964games
Byron43.3% WR4,566games
Crow41.9% WR5,900games
Lily43.5% WR3,505games
Lou44.9% WR2,210games
Jae-Yong47.6% WR617games
Gale43.5% WR2,666games
Penny42.3% WR3,604games
Carl41.8% WR3,954games
Buzz42.6% WR2,952games
Cordelius43.1% WR2,419games
Bea41.7% WR3,455games
Pam43.7% WR1,902games
Nita39.6% WR5,380games
Darryl40.7% WR4,088games
Pearl42.3% WR2,518games
Jessie39.4% WR4,751games
Grom41.9% WR2,561games
Larry & Lawrie41.9% WR2,448games
Melodie41.8% WR1,977games
Sandy41.5% WR1,641games
Berry40.4% WR2,154games
Barley37.2% WR4,295games
Charlie39.8% WR1,657games
Max38.3% WR2,619games
Meg37.9% WR2,824games
Bonnie37.6% WR1,909games
Clancy37.5% WR1,455games
Tara34.1% WR2,972games
Eve35.9% WR1,679games
Jacky33.9% WR3,024games
Buster33.7% WR1,293games
Gene32.9% WR1,416games
Ollie32% WR1,192gamesFull Brawler Rankings
Every brawler in Knockout 5v5, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | S+ | 71.5% | 1.08% | 4,395 | - | ||
| 2 | S+ | 67.6% | 0.49% | 2,003 | ▼ 1 | ||
| 3 | Assassin | S | 52.1% | 5.33% | 21,771 | ▲ 1 | |
| 4 | Assassin | S | 59.4% | 1.31% | 5,346 | ▼ 2 | |
| 5 | Controller | S | 61.5% | 0.75% | 3,051 | ▼ 2 | |
| 6 | Assassin | S | 59.1% | 1.31% | 5,348 | - | |
| 7 | Assassin | S | 61.3% | 0.76% | 3,097 | ▲ 1 | |
| 8 | Support | S | 61.8% | 0.64% | 2,624 | ▼ 3 | |
| 9 | Tank | A | 59.2% | 1.15% | 4,695 | ▲ 31 | |
| 10 | Tank | A | 63.6% | 0.3% | 1,229 | ▼ 1 | |
| 11 | Controller | A | 60.4% | 0.75% | 3,060 | ▲ 4 | |
| 12 | Marksman | A | 53.7% | 2.6% | 10,631 | ▲ 1 | |
| 13 | Marksman | A | 59.4% | 0.75% | 3,063 | ▲ 9 | |
| 14 | Assassin | A | 61% | 0.44% | 1,788 | ▲ 9 | |
| 15 | Support | A | 57.4% | 1% | 4,094 | ▼ 1 | |
| 16 | Damage Dealer | A | 60.1% | 0.45% | 1,843 | ▲ 13 | |
| 17 | Support | A | 59.9% | 0.47% | 1,906 | ▼ 7 | |
| 18 | Damage Dealer | A | 60.5% | 0.34% | 1,389 | ▲ 7 | |
| 19 | Tank | A | 60.1% | 0.37% | 1,529 | ▼ 3 | |
| 20 | Damage Dealer | A | 52.2% | 2.24% | 9,158 | ▲ 4 | |
| 21 | Tank | A | 59.1% | 0.5% | 2,030 | ▼ 10 | |
| 22 | Support | A | 54.8% | 1.42% | 5,803 | ▼ 10 | |
| 23 | Damage Dealer | A | 58% | 0.65% | 2,657 | ▼ 6 | |
| 24 | Assassin | A | 58.7% | 0.48% | 1,960 | ▲ 6 | |
| 25 | Assassin | B | 58.6% | 0.5% | 2,028 | ▼ 7 | |
| 26 | Tank | B | 50.3% | 2.47% | 10,070 | ▲ 11 | |
| 27 | Controller | B | 53.5% | 1.46% | 5,956 | ▲ 11 | |
| 28 | Support | B | 58.4% | 0.41% | 1,671 | ▼ 7 | |
| 29 | Damage Dealer | B | 57.7% | 0.42% | 1,720 | ▼ 3 | |
| 30 | Marksman | B | 56.1% | 0.61% | 2,498 | ▼ 10 | |
| 31 | Controller | B | 57.6% | 0.37% | 1,526 | ▲ 11 | |
| 32 | Tank | B | 57% | 0.41% | 1,662 | ▼ 5 | |
| 33 | Tank | B | 57.9% | 0.29% | 1,185 | ▼ 26 | |
| 34 | Marksman | B | 47.3% | 3.02% | 12,329 | ▲ 18 | |
| 35 | Marksman | B | 57.3% | 0.37% | 1,514 | ▼ 2 | |
| 36 | Marksman | B | 46.5% | 3.19% | 13,011 | ▲ 14 | |
| 37 | Damage Dealer | B | 48.1% | 2.52% | 10,298 | ▲ 8 | |
| 38 | Assassin | B | 52.7% | 1.11% | 4,528 | ▼ 2 | |
| 39 | Support | B | 54.7% | 0.67% | 2,725 | ▼ 20 | |
| 40 | Assassin | B | 55.4% | 0.38% | 1,547 | ▼ 1 | |
| 41 | Artillery | B | 56.8% | 0.21% | 875 | ▼ 9 | |
| 42 | Support | B | 56.4% | 0.25% | 1,033 | ▼ 7 | |
| 43 | Marksman | B | 55% | 0.42% | 1,723 | ▼ 15 | |
| 44 | Controller | B | 55.2% | 0.35% | 1,411 | ▼ 10 | |
| 45 | Damage Dealer | B | 46.8% | 2.28% | 9,321 | ▲ 6 | |
| 46 | Artillery | B | 55% | 0.27% | 1,093 | ▲ 1 | |
| 47 | Damage Dealer | B | 46.9% | 1.89% | 7,724 | ▲ 8 | |
| 48 | Controller | B | 54.6% | 0.25% | 1,017 | ▼ 7 | |
| 49 | Damage Dealer | B | 46.3% | 1.98% | 8,080 | ▲ 7 | |
| 50 | Assassin | B | 49.4% | 1.1% | 4,502 | ▲ 4 | |
| 51 | Damage Dealer | B | 53.2% | 0.37% | 1,519 | ▼ 7 | |
| 52 | Tank | B | 49% | 1.16% | 4,729 | ▲ 7 | |
| 53 | Damage Dealer | B | 54.9% | 0.17% | 676 | ▲ 10 | |
| 54 | Controller | C | 49.2% | 1.02% | 4,162 | ▲ 13 | |
| 55 | Assassin | C | 51.7% | 0.46% | 1,898 | ▼ 7 | |
| 56 | Tank | C | 47.3% | 1.38% | 5,633 | ▲ 2 | |
| 57 | Assassin | C | 53.3% | 0.23% | 941 | ▼ 4 | |
| 58 | Controller | C | 52.6% | 0.23% | 950 | ▼ 12 | |
| 59 | Artillery | C | 42.8% | 2.25% | 9,175 | ▲ 16 | |
| 60 | Controller | C | 45.7% | 1.36% | 5,553 | ▲ 9 | |
| 61 | Damage Dealer | C | 52% | 0.21% | 839 | ▼ 30 | |
| 62 | Damage Dealer | C | 52.4% | 0.17% | 707 | ▼ 13 | |
| 63 | Controller | C | 44.9% | 1.51% | 6,152 | ▼ 6 | |
| 64 | Damage Dealer | C | 45.9% | 1.18% | 4,813 | ▼ 3 | |
| 65 | Tank | C | 47.3% | 0.82% | 3,346 | ▲ 6 | |
| 66 | Marksman | C | 47.3% | 0.69% | 2,800 | ▲ 4 | |
| 67 | Tank | C | 44.9% | 1.16% | 4,751 | ▼ 7 | |
| 68 | Assassin | C | 44.4% | 1.22% | 4,982 | - | |
| 69 | Controller | C | 41.5% | 2.04% | 8,336 | ▼ 3 | |
| 70 | Damage Dealer | C | 43.3% | 1.47% | 5,985 | ▼ 6 | |
| 71 | Controller | C | 47.1% | 0.6% | 2,452 | ▲ 7 | |
| 72 | Support | C | 42.3% | 1.63% | 6,670 | ▼ 7 | |
| 73 | Assassin | C | 42.6% | 1.36% | 5,555 | ▲ 1 | |
| 74 | Artillery | C | 42.3% | 1.42% | 5,782 | ▲ 6 | |
| 75 | Marksman | C | 45.2% | 0.73% | 2,964 | ▼ 13 | |
| 76 | Support | C | 43.3% | 1.12% | 4,566 | ▲ 9 | |
| 77 | Assassin | C | 41.9% | 1.44% | 5,900 | ▼ 4 | |
| 78 | Assassin | C | 43.5% | 0.86% | 3,505 | ▼ 6 | |
| 79 | Controller | C | 44.9% | 0.54% | 2,210 | ▲ 2 | |
| 80 | Support | C | 47.6% | 0.15% | 617 | ▼ 37 | |
| 81 | Controller | C | 43.5% | 0.65% | 2,666 | ▲ 2 | |
| 82 | Artillery | C | 42.3% | 0.88% | 3,604 | ▲ 8 | |
| 83 | Damage Dealer | C | 41.8% | 0.97% | 3,954 | ▲ 9 | |
| 84 | Assassin | C | 42.6% | 0.72% | 2,952 | ▼ 8 | |
| 85 | Assassin | C | 43.1% | 0.59% | 2,419 | ▼ 3 | |
| 86 | Marksman | C | 41.7% | 0.85% | 3,455 | ▼ 2 | |
| 87 | Support | D | 43.7% | 0.47% | 1,902 | ▲ 4 | |
| 88 | Damage Dealer | D | 39.6% | 1.32% | 5,380 | ▲ 1 | |
| 89 | Tank | D | 40.7% | 1% | 4,088 | ▼ 12 | |
| 90 | Damage Dealer | D | 42.3% | 0.62% | 2,518 | ▼ 11 | |
| 91 | Controller | D | 39.4% | 1.16% | 4,751 | ▲ 2 | |
| 92 | Artillery | D | 41.9% | 0.63% | 2,561 | ▲ 3 | |
| 93 | Artillery | D | 41.9% | 0.6% | 2,448 | ▼ 7 | |
| 94 | Assassin | D | 41.8% | 0.48% | 1,977 | ▲ 2 | |
| 95 | Controller | D | 41.5% | 0.4% | 1,641 | ▼ 8 | |
| 96 | Support | D | 40.4% | 0.53% | 2,154 | ▼ 2 | |
| 97 | Artillery | D | 37.2% | 1.05% | 4,295 | ▲ 2 | |
| 98 | Controller | D | 39.8% | 0.41% | 1,657 | ▲ 2 | |
| 99 | Support | D | 38.3% | 0.64% | 2,619 | ▲ 2 | |
| 100 | Tank | D | 37.9% | 0.69% | 2,824 | ▼ 12 | |
| 101 | Marksman | D | 37.6% | 0.47% | 1,909 | ▼ 4 | |
| 102 | Damage Dealer | D | 37.5% | 0.36% | 1,455 | ▲ 2 | |
| 103 | Damage Dealer | D | 34.1% | 0.73% | 2,972 | - | |
| 104 | Damage Dealer | D | 35.9% | 0.41% | 1,679 | ▼ 6 | |
| 105 | Tank | D | 33.9% | 0.74% | 3,024 | ▼ 3 | |
| 106 | Tank | D | 33.7% | 0.32% | 1,293 | ▼ 1 | |
| 107 | Controller | D | 32.9% | 0.35% | 1,416 | - | |
| 108 | Tank | D | 32% | 0.29% | 1,192 | ▼ 2 |
Best Brawlers in Knockout 5v5 right now
In the Knockout 5v5 meta, Vince leads with a Meta Score of 8.0/10. Vince has the highest win rate at 71.5%, while Edgar is the most used at 5.33%. Sirius is the most underrated brawler here: it ranks #5 by win rate but only #46 by use rate. That gap suggests its results are stronger than its popularity. Ash moved the most since the last update, climbing 31 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 408,490 recorded brawler appearances across Knockout 5v5.
About this tier list
This is the Knockout 5v5 tier list for October 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Knockout 5v5 has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. Same no-respawns-per-round rule as standard Knockout, but with five brawlers per side instead of three, so a single bad engage costs less of the team's total strength at once, and drawn-out skirmishes for map control tend to matter more than a single decisive pick. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Knockout 5v5 picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Knockout 5v5 individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Knockout 5v5 are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 408,490 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Knockout 5v5?
Same no-respawns-per-round rule as standard Knockout, but with five brawlers per side instead of three, so a single bad engage costs less of the team's total strength at once, and drawn-out skirmishes for map control tend to matter more than a single decisive pick.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Knockout 5v5 has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Knockout 5v5, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








