Best Solo Showdown Brawlers
No draft, no teammate to bail you out. Win rate here is a top-half finish rate across every closing circle.
Brawler Tiers: S+ to D
Darryl67.1% WR20,980games
Bull65.6% WR40,734games
Bonnie68.2% WR5,236games
Doug67.1% WR10,000games
Jacky67.2% WR8,699games
Sam67.2% WR7,723games
Damian67.3% WR5,816games
8-Bit65.1% WR30,940games
Trunk66.3% WR14,587games
Ollie67.3% WR3,457games
Nita65.5% WR20,882games
Maisie65.9% WR14,677games
Carl65.8% WR16,163games
Hank66.9% WR5,182games
Bolt66.2% WR4,582games
Meg65.4% WR7,744games
Mico65.1% WR10,800games
Draco65.3% WR6,784games
Shade60.2% WR98,735games
Pam65.4% WR5,287games
Poco64.6% WR10,823games
Pearl64.3% WR13,507games
Gigi64.5% WR11,215games
Charlie65.1% WR5,139games
Gus61.7% WR40,979games
Buster64.6% WR4,174games
Chuck64.8% WR2,859games
Bibi62.6% WR19,604games
Gale63.6% WR9,234games
Melodie63.8% WR7,161games
Brock60.9% WR44,244games
Otis63.3% WR7,264games
Griff61.2% WR30,012games
Glowy63.2% WR5,220games
Lumi62.7% WR8,226games
Lola62.4% WR10,220games
Lily61.7% WR17,538games
Penny62.5% WR8,652games
Juju63.1% WR3,574games
Jessie61.9% WR12,737games
Fang61.8% WR13,770games
Meeple62.5% WR6,740games
Cosmo62.3% WR8,214games
Finx62.6% WR6,083games
Colt58.9% WR60,649games
Barley61.6% WR12,513games
Alli60.6% WR16,266games
Janet61.5% WR7,029games
Starr Nova60.6% WR15,437games
Cordelius60.5% WR15,131games
Chester60.4% WR14,852games
Bo60.1% WR16,639games
Sirius60.8% WR8,751games
Kenji59.9% WR18,385games
Lou61% WR6,489games
Pierce60.6% WR7,628games
Rico58.1% WR40,591games
Larry & Lawrie60.3% WR9,374games
Emz59.2% WR19,031games
Bea60% WR7,906games
Belle60.1% WR7,288games
Moe60.6% WR3,582games
Buzz58.3% WR24,242games
R-T59.8% WR5,367games
Gray59.6% WR5,403games
Kit57.3% WR31,089games
Stu58.1% WR19,860games
Nori56.8% WR35,942games
Leon57.8% WR19,053games
Ruffs59.4% WR3,938games
Nani58.3% WR13,535games
Clancy59.5% WR3,134games
Surge56.7% WR33,252games
Amber58.5% WR9,564games
Squeak58.9% WR6,863games
Najia59.4% WR3,259games
Willow59.1% WR4,903games
Mandy57.8% WR16,138games
Mina57.7% WR15,318games
Angelo58.5% WR5,073games
Max57.7% WR11,230games
Colette56.5% WR26,042games
Sandy58.4% WR4,978games
Berry58.4% WR4,733games
Tara57.8% WR8,106games
Eve58.5% WR3,521games
Dynamike56.7% WR17,440games
Mr. P57.9% WR3,630games
Gene57.5% WR2,781games
Kaze55.9% WR10,024games
Jae-Yong56.5% WR2,399games
Spike54.7% WR16,205games
Grom55.9% WR2,835games
Crow53.9% WR11,436games
Mortis52.6% WR25,288games
Byron52.8% WR5,120games
Piper51.7% WR10,144games
Ziggy52.3% WR2,802games
Tick50.9% WR5,873games
Sprout51% WR2,569gamesFull Brawler Rankings
Every brawler in Solo Showdown, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Assassin | S+ | 64.8% | 10.8% | 193,037 | ▲ 1 | |
| 2 | Damage Dealer | S+ | 66.8% | 6.12% | 109,396 | ▼ 1 | |
| 3 | S | 70.8% | 0.66% | 11,845 | - | ||
| 4 | Tank | S | 69.9% | 0.88% | 15,766 | ▼ 1 | |
| 5 | Tank | S | 69.5% | 0.49% | 8,686 | ▲ 6 | |
| 6 | Tank | S | 66.2% | 2.7% | 48,171 | ▼ 2 | |
| 7 | Support | S | 68.4% | 0.68% | 12,139 | ▼ 1 | |
| 8 | Tank | S | 67.6% | 1.19% | 21,335 | ▼ 3 | |
| 9 | Tank | A | 67.1% | 1.17% | 20,980 | ▼ 2 | |
| 10 | Tank | A | 65.6% | 2.28% | 40,734 | ▼ 2 | |
| 11 | Marksman | A | 68.2% | 0.29% | 5,236 | ▼ 2 | |
| 12 | Support | A | 67.1% | 0.56% | 10,000 | ▲ 14 | |
| 13 | Tank | A | 67.2% | 0.49% | 8,699 | ▼ 3 | |
| 14 | Assassin | A | 67.2% | 0.43% | 7,723 | ▲ 17 | |
| 15 | Tank | A | 67.3% | 0.33% | 5,816 | ▲ 4 | |
| 16 | Damage Dealer | A | 65.1% | 1.73% | 30,940 | ▲ 5 | |
| 17 | Tank | A | 66.3% | 0.82% | 14,587 | - | |
| 18 | Tank | A | 67.3% | 0.19% | 3,457 | ▲ 15 | |
| 19 | Damage Dealer | A | 65.5% | 1.17% | 20,882 | ▼ 7 | |
| 20 | Marksman | A | 65.9% | 0.82% | 14,677 | ▼ 4 | |
| 21 | Damage Dealer | A | 65.8% | 0.9% | 16,163 | ▼ 3 | |
| 22 | Tank | A | 66.9% | 0.29% | 5,182 | ▼ 7 | |
| 23 | Tank | A | 66.2% | 0.26% | 4,582 | ▲ 22 | |
| 24 | Tank | A | 65.4% | 0.43% | 7,744 | ▼ 11 | |
| 25 | Assassin | B | 65.1% | 0.6% | 10,800 | ▲ 11 | |
| 26 | Tank | B | 65.3% | 0.38% | 6,784 | ▲ 1 | |
| 27 | Assassin | B | 60.2% | 5.52% | 98,735 | ▲ 3 | |
| 28 | Support | B | 65.4% | 0.3% | 5,287 | ▼ 8 | |
| 29 | Support | B | 64.6% | 0.61% | 10,823 | ▼ 7 | |
| 30 | Damage Dealer | B | 64.3% | 0.76% | 13,507 | ▼ 16 | |
| 31 | Assassin | B | 64.5% | 0.63% | 11,215 | ▲ 7 | |
| 32 | Controller | B | 65.1% | 0.29% | 5,139 | ▼ 7 | |
| 33 | Support | B | 61.7% | 2.29% | 40,979 | ▼ 10 | |
| 34 | Tank | B | 64.6% | 0.23% | 4,174 | ▼ 10 | |
| 35 | Damage Dealer | B | 64.8% | 0.16% | 2,859 | ▲ 16 | |
| 36 | Tank | B | 62.6% | 1.1% | 19,604 | ▼ 7 | |
| 37 | Controller | B | 63.6% | 0.52% | 9,234 | ▼ 9 | |
| 38 | Assassin | B | 63.8% | 0.4% | 7,161 | ▲ 4 | |
| 39 | Marksman | B | 60.9% | 2.48% | 44,244 | ▼ 7 | |
| 40 | Controller | B | 63.3% | 0.41% | 7,264 | - | |
| 41 | Controller | B | 61.2% | 1.68% | 30,012 | ▲ 3 | |
| 42 | Support | B | 63.2% | 0.29% | 5,220 | ▲ 17 | |
| 43 | Damage Dealer | B | 62.7% | 0.46% | 8,226 | ▲ 15 | |
| 44 | Damage Dealer | B | 62.4% | 0.57% | 10,220 | ▼ 7 | |
| 45 | Assassin | B | 61.7% | 0.98% | 17,538 | ▼ 10 | |
| 46 | Artillery | B | 62.5% | 0.48% | 8,652 | ▲ 3 | |
| 47 | Artillery | B | 63.1% | 0.2% | 3,574 | ▼ 6 | |
| 48 | Controller | B | 61.9% | 0.71% | 12,737 | ▼ 9 | |
| 49 | Assassin | B | 61.8% | 0.77% | 13,770 | ▲ 4 | |
| 50 | Controller | B | 62.5% | 0.38% | 6,740 | - | |
| 51 | B | 62.3% | 0.46% | 8,214 | ▲ 13 | ||
| 52 | Controller | B | 62.6% | 0.34% | 6,083 | ▲ 3 | |
| 53 | Damage Dealer | B | 58.9% | 3.39% | 60,649 | ▼ 19 | |
| 54 | Artillery | C | 61.6% | 0.7% | 12,513 | ▼ 11 | |
| 55 | Assassin | C | 60.6% | 0.91% | 16,266 | ▼ 1 | |
| 56 | Marksman | C | 61.5% | 0.39% | 7,029 | ▲ 5 | |
| 57 | Assassin | C | 60.6% | 0.86% | 15,437 | ▼ 5 | |
| 58 | Assassin | C | 60.5% | 0.85% | 15,131 | ▼ 10 | |
| 59 | Damage Dealer | C | 60.4% | 0.83% | 14,852 | ▼ 3 | |
| 60 | Controller | C | 60.1% | 0.93% | 16,639 | ▼ 3 | |
| 61 | Controller | C | 60.8% | 0.49% | 8,751 | ▲ 5 | |
| 62 | Assassin | C | 59.9% | 1.03% | 18,385 | - | |
| 63 | Controller | C | 61% | 0.36% | 6,489 | ▲ 5 | |
| 64 | Marksman | C | 60.6% | 0.43% | 7,628 | ▲ 16 | |
| 65 | Damage Dealer | C | 58.1% | 2.27% | 40,591 | ▼ 5 | |
| 66 | Artillery | C | 60.3% | 0.52% | 9,374 | ▼ 19 | |
| 67 | Controller | C | 59.2% | 1.06% | 19,031 | - | |
| 68 | Marksman | C | 60% | 0.44% | 7,906 | ▲ 13 | |
| 69 | Marksman | C | 60.1% | 0.41% | 7,288 | ▼ 23 | |
| 70 | Damage Dealer | C | 60.6% | 0.2% | 3,582 | ▼ 7 | |
| 71 | Assassin | C | 58.3% | 1.36% | 24,242 | ▲ 12 | |
| 72 | Damage Dealer | C | 59.8% | 0.3% | 5,367 | ▲ 2 | |
| 73 | Support | C | 59.6% | 0.3% | 5,403 | ▼ 3 | |
| 74 | Support | C | 57.3% | 1.74% | 31,089 | ▲ 2 | |
| 75 | Assassin | C | 58.1% | 1.11% | 19,860 | ▲ 3 | |
| 76 | Assassin | C | 56.8% | 2.01% | 35,942 | ▼ 5 | |
| 77 | Assassin | C | 57.8% | 1.07% | 19,053 | ▲ 8 | |
| 78 | Support | C | 59.4% | 0.22% | 3,938 | ▲ 10 | |
| 79 | Marksman | C | 58.3% | 0.76% | 13,535 | - | |
| 80 | Damage Dealer | C | 59.5% | 0.18% | 3,134 | ▼ 8 | |
| 81 | Damage Dealer | C | 56.7% | 1.86% | 33,252 | ▼ 8 | |
| 82 | Controller | C | 58.5% | 0.54% | 9,564 | ▲ 5 | |
| 83 | Controller | C | 58.9% | 0.38% | 6,863 | ▲ 10 | |
| 84 | Damage Dealer | C | 59.4% | 0.18% | 3,259 | ▲ 2 | |
| 85 | Controller | C | 59.1% | 0.27% | 4,903 | ▼ 10 | |
| 86 | Marksman | C | 57.8% | 0.9% | 16,138 | ▼ 9 | |
| 87 | Damage Dealer | D | 57.7% | 0.86% | 15,318 | ▼ 18 | |
| 88 | Marksman | D | 58.5% | 0.28% | 5,073 | ▲ 2 | |
| 89 | Support | D | 57.7% | 0.63% | 11,230 | ▲ 2 | |
| 90 | Damage Dealer | D | 56.5% | 1.46% | 26,042 | ▼ 8 | |
| 91 | Controller | D | 58.4% | 0.28% | 4,978 | ▼ 26 | |
| 92 | Support | D | 58.4% | 0.26% | 4,733 | ▲ 5 | |
| 93 | Damage Dealer | D | 57.8% | 0.45% | 8,106 | ▲ 3 | |
| 94 | Damage Dealer | D | 58.5% | 0.2% | 3,521 | ▼ 10 | |
| 95 | Artillery | D | 56.7% | 0.98% | 17,440 | ▼ 6 | |
| 96 | Controller | D | 57.9% | 0.2% | 3,630 | ▼ 1 | |
| 97 | Controller | D | 57.5% | 0.16% | 2,781 | ▼ 5 | |
| 98 | Assassin | D | 55.9% | 0.56% | 10,024 | ▲ 2 | |
| 99 | Support | D | 56.5% | 0.13% | 2,399 | ▼ 5 | |
| 100 | Damage Dealer | D | 54.7% | 0.91% | 16,205 | ▼ 2 | |
| 101 | Artillery | D | 55.9% | 0.16% | 2,835 | ▼ 2 | |
| 102 | Assassin | D | 53.9% | 0.64% | 11,436 | ▲ 1 | |
| 103 | Assassin | D | 52.6% | 1.41% | 25,288 | ▼ 2 | |
| 104 | Support | D | 52.8% | 0.29% | 5,120 | - | |
| 105 | Marksman | D | 51.7% | 0.57% | 10,144 | ▼ 3 | |
| 106 | Controller | D | 52.3% | 0.16% | 2,802 | ▼ 1 | |
| 107 | Artillery | D | 50.9% | 0.33% | 5,873 | ▼ 1 | |
| 108 | Artillery | D | 51% | 0.14% | 2,569 | ▼ 1 |
Best Brawlers in Solo Showdown right now
In the Solo Showdown meta, Edgar leads with a Meta Score of 7.9/10. Vince has the highest win rate at 70.8%, while Edgar is the most used at 10.8%. Ollie is the most underrated brawler here: it ranks #8 by win rate but only #100 by use rate. That gap suggests its results are stronger than its popularity. Bolt moved the most since the last update, climbing 22 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 1,787,202 recorded brawler appearances across Solo Showdown.
About this tier list
This is the Solo Showdown tier list for October 2026. Showdown plays nothing like a team mode: there is no draft, no lane, and no teammate to bail you out. Solo Showdown rewards self-sufficient brawlers with strong late-game power spikes, since every fight in the closing circle is a 1v1 or worse. Win rate in Showdown is a top-half finish rate rather than a match win, since Showdown has no simple win or lose outcome. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked.
Computed from 1,787,202 battles BrawlMetrics counted itself over the last 7 days. Showdown is placement based, so the headline rate is the share of games finishing in the top positions rather than a win rate. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What does win rate mean in Showdown?
Showdown has no simple win or lose outcome, so "win rate" here is a top-half finish rate: how often that brawler finishes in the top half of the lobby.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








