Best Duo Showdown Brawlers
Win rate here is a top-half finish rate for Duo Showdown, since there is no simple win or lose outcome.
Brawler Tiers: S+ to D
Ash68.6% WR8,519games
Trunk68% WR16,978games
Hank68.8% WR5,736games
Grom68.6% WR5,521games
Damian68.1% WR7,321games
Edgar63.1% WR168,379games
Shelly65.4% WR66,069games
R-T68.2% WR4,447games
Jae-Yong68% WR5,020games
Berry67.6% WR8,956games
Cosmo67.3% WR12,610games
Maisie67% WR17,451games
Mico67.4% WR10,383games
Darryl66.7% WR20,357games
Pam67.4% WR8,075games
Buster67.6% WR5,097games
Gale66.7% WR13,485games
Brock64.9% WR54,419games
Nita65.6% WR31,473games
Juju67.1% WR6,088games
Draco66.7% WR9,586games
Meeple66.7% WR10,302games
Jacky66.6% WR10,485games
Pearl66.3% WR14,321games
Carl66% WR18,990games
Charlie66.6% WR9,071games
Otis66.5% WR9,589games
Chuck67% WR3,670games
Moe66.8% WR5,306games
Clancy67% WR3,580games
Lola65.9% WR16,771games
Bull65.2% WR30,089games
Poco65.5% WR22,719games
Glowy66.2% WR10,409games
Shade63.7% WR70,776games
Angelo66.2% WR8,563games
Penny65.7% WR13,856games
El Primo64.3% WR40,927games
Barley65.4% WR17,144games
Doug65.5% WR14,698games
Meg65.6% WR11,794games
Eve66% WR6,695games
Gigi65.4% WR14,092games
Jessie65.1% WR19,712games
Nani65.3% WR15,299games
Frank64.5% WR29,354games
Gus63.7% WR48,973games
Bibi64.8% WR22,676games
Starr Nova64.8% WR21,950games
Alli65.1% WR17,722games
Janet65.4% WR10,732games
Belle65.3% WR11,516games
Najia65.7% WR5,250games
Sandy65.3% WR9,375games
Ruffs65.5% WR6,702games
Finx65.2% WR8,941games
8-Bit63.5% WR42,093games
Lily64.6% WR14,487games
Colt62.4% WR68,408games
Melodie64.7% WR10,321games
Kenji63.8% WR24,928games
Mr. P64.9% WR6,332games
Bea64.3% WR13,824games
Cordelius64.1% WR15,946games
Ziggy64.9% WR4,726games
Gray64.5% WR8,788games
Griff63.1% WR32,264games
Lumi64% WR11,890games
Willow64.3% WR7,631games
Chester63.4% WR19,028games
Mandy63% WR28,498games
Mina63.7% WR13,948games
Sprout64.3% WR5,500games
Stu63.4% WR18,214games
Rico62% WR50,315games
Gene64.2% WR5,645games
Bo62.8% WR27,412games
Lou63.7% WR9,243games
Pierce63.2% WR13,365games
Max62.9% WR16,466games
Nori61.6% WR42,501games
Fang62.6% WR17,474games
Kit61.6% WR38,664games
Squeak62.5% WR15,605games
Sirius62.3% WR17,158games
Amber62.2% WR16,859games
Tara62.4% WR13,042games
Emz61.3% WR35,927games
Colette61.1% WR31,570games
Leon61.3% WR27,647games
Buzz61.4% WR21,048games
Kaze61.8% WR13,898games
Dynamike61% WR26,936games
Surge60.7% WR31,585games
Piper61.1% WR23,558games
Byron61.5% WR10,765games
Tick61% WR11,534games
Spike59.8% WR28,603games
Mortis59.7% WR23,622games
Crow59.9% WR18,959gamesFull Brawler Rankings
Every brawler in Duo Showdown, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | S+ | 72.1% | 0.2% | 4,220 | - | ||
| 2 | Tank | S+ | 70.5% | 0.32% | 6,664 | ▲ 1 | |
| 3 | Support | S | 69% | 0.91% | 18,929 | ▲ 9 | |
| 4 | Assassin | S | 69.8% | 0.34% | 7,180 | ▼ 2 | |
| 5 | Tank | S | 69% | 0.75% | 15,717 | ▼ 4 | |
| 6 | Marksman | S | 69.5% | 0.33% | 6,960 | ▲ 5 | |
| 7 | Artillery | S | 68.5% | 0.59% | 12,279 | ▲ 16 | |
| 8 | Tank | S | 69.1% | 0.21% | 4,367 | ▼ 1 | |
| 9 | Tank | A | 68.6% | 0.41% | 8,519 | ▼ 3 | |
| 10 | Tank | A | 68% | 0.81% | 16,978 | ▲ 6 | |
| 11 | Tank | A | 68.8% | 0.27% | 5,736 | ▼ 7 | |
| 12 | Artillery | A | 68.6% | 0.26% | 5,521 | ▲ 25 | |
| 13 | Tank | A | 68.1% | 0.35% | 7,321 | ▲ 16 | |
| 14 | Assassin | A | 63.1% | 8.05% | 168,379 | ▲ 3 | |
| 15 | Damage Dealer | A | 65.4% | 3.16% | 66,069 | ▼ 7 | |
| 16 | Damage Dealer | A | 68.2% | 0.21% | 4,447 | ▲ 16 | |
| 17 | Support | A | 68% | 0.24% | 5,020 | ▲ 14 | |
| 18 | Support | A | 67.6% | 0.43% | 8,956 | ▼ 4 | |
| 19 | A | 67.3% | 0.6% | 12,610 | ▲ 1 | ||
| 20 | Marksman | A | 67% | 0.83% | 17,451 | ▼ 2 | |
| 21 | Assassin | A | 67.4% | 0.5% | 10,383 | ▲ 18 | |
| 22 | Tank | A | 66.7% | 0.97% | 20,357 | - | |
| 23 | Support | A | 67.4% | 0.39% | 8,075 | ▲ 2 | |
| 24 | Tank | A | 67.6% | 0.24% | 5,097 | ▲ 16 | |
| 25 | Controller | B | 66.7% | 0.65% | 13,485 | ▼ 1 | |
| 26 | Marksman | B | 64.9% | 2.6% | 54,419 | ▲ 7 | |
| 27 | Damage Dealer | B | 65.6% | 1.51% | 31,473 | ▼ 14 | |
| 28 | Artillery | B | 67.1% | 0.29% | 6,088 | ▲ 27 | |
| 29 | Tank | B | 66.7% | 0.46% | 9,586 | ▲ 23 | |
| 30 | Controller | B | 66.7% | 0.49% | 10,302 | ▲ 16 | |
| 31 | Tank | B | 66.6% | 0.5% | 10,485 | ▼ 22 | |
| 32 | Damage Dealer | B | 66.3% | 0.69% | 14,321 | ▼ 13 | |
| 33 | Damage Dealer | B | 66% | 0.91% | 18,990 | ▼ 5 | |
| 34 | Controller | B | 66.6% | 0.43% | 9,071 | ▲ 9 | |
| 35 | Controller | B | 66.5% | 0.46% | 9,589 | ▲ 10 | |
| 36 | Damage Dealer | B | 67% | 0.18% | 3,670 | ▼ 31 | |
| 37 | Damage Dealer | B | 66.8% | 0.25% | 5,306 | ▲ 4 | |
| 38 | Damage Dealer | B | 67% | 0.17% | 3,580 | ▲ 18 | |
| 39 | Damage Dealer | B | 65.9% | 0.8% | 16,771 | ▲ 5 | |
| 40 | Tank | B | 65.2% | 1.44% | 30,089 | ▼ 25 | |
| 41 | Support | B | 65.5% | 1.09% | 22,719 | ▼ 20 | |
| 42 | Support | B | 66.2% | 0.5% | 10,409 | ▲ 12 | |
| 43 | Assassin | B | 63.7% | 3.39% | 70,776 | ▲ 17 | |
| 44 | Marksman | B | 66.2% | 0.41% | 8,563 | ▼ 18 | |
| 45 | Artillery | B | 65.7% | 0.66% | 13,856 | ▼ 11 | |
| 46 | Tank | B | 64.3% | 1.96% | 40,927 | ▼ 19 | |
| 47 | Artillery | B | 65.4% | 0.82% | 17,144 | ▼ 37 | |
| 48 | Support | B | 65.5% | 0.7% | 14,698 | ▲ 3 | |
| 49 | Tank | B | 65.6% | 0.56% | 11,794 | ▲ 8 | |
| 50 | Damage Dealer | B | 66% | 0.32% | 6,695 | ▼ 1 | |
| 51 | Assassin | B | 65.4% | 0.67% | 14,092 | ▲ 8 | |
| 52 | Controller | B | 65.1% | 0.94% | 19,712 | ▼ 22 | |
| 53 | Marksman | B | 65.3% | 0.73% | 15,299 | ▲ 10 | |
| 54 | Tank | C | 64.5% | 1.4% | 29,354 | ▼ 1 | |
| 55 | Support | C | 63.7% | 2.34% | 48,973 | ▼ 17 | |
| 56 | Tank | C | 64.8% | 1.08% | 22,676 | ▲ 5 | |
| 57 | Assassin | C | 64.8% | 1.05% | 21,950 | ▲ 7 | |
| 58 | Assassin | C | 65.1% | 0.85% | 17,722 | ▲ 11 | |
| 59 | Marksman | C | 65.4% | 0.51% | 10,732 | ▼ 24 | |
| 60 | Marksman | C | 65.3% | 0.55% | 11,516 | ▼ 24 | |
| 61 | Damage Dealer | C | 65.7% | 0.25% | 5,250 | ▼ 3 | |
| 62 | Controller | C | 65.3% | 0.45% | 9,375 | ▲ 19 | |
| 63 | Support | C | 65.5% | 0.32% | 6,702 | ▲ 16 | |
| 64 | Controller | C | 65.2% | 0.43% | 8,941 | ▼ 22 | |
| 65 | Damage Dealer | C | 63.5% | 2.01% | 42,093 | ▼ 17 | |
| 66 | Assassin | C | 64.6% | 0.69% | 14,487 | ▲ 11 | |
| 67 | Damage Dealer | C | 62.4% | 3.27% | 68,408 | ▼ 17 | |
| 68 | Assassin | C | 64.7% | 0.49% | 10,321 | ▼ 21 | |
| 69 | Assassin | C | 63.8% | 1.19% | 24,928 | ▲ 14 | |
| 70 | Controller | C | 64.9% | 0.3% | 6,332 | ▼ 2 | |
| 71 | Marksman | C | 64.3% | 0.66% | 13,824 | - | |
| 72 | Assassin | C | 64.1% | 0.76% | 15,946 | ▼ 6 | |
| 73 | Controller | C | 64.9% | 0.23% | 4,726 | ▼ 1 | |
| 74 | Support | C | 64.5% | 0.42% | 8,788 | ▼ 7 | |
| 75 | Controller | C | 63.1% | 1.54% | 32,264 | ▲ 7 | |
| 76 | Damage Dealer | C | 64% | 0.57% | 11,890 | ▼ 11 | |
| 77 | Controller | C | 64.3% | 0.37% | 7,631 | ▼ 2 | |
| 78 | Damage Dealer | C | 63.4% | 0.91% | 19,028 | ▲ 15 | |
| 79 | Marksman | C | 63% | 1.36% | 28,498 | ▼ 5 | |
| 80 | Damage Dealer | C | 63.7% | 0.67% | 13,948 | - | |
| 81 | Artillery | C | 64.3% | 0.26% | 5,500 | ▼ 3 | |
| 82 | Assassin | C | 63.4% | 0.87% | 18,214 | ▲ 7 | |
| 83 | Damage Dealer | C | 62% | 2.41% | 50,315 | ▼ 21 | |
| 84 | Controller | C | 64.2% | 0.27% | 5,645 | ▼ 11 | |
| 85 | Controller | C | 62.8% | 1.31% | 27,412 | ▼ 1 | |
| 86 | Controller | C | 63.7% | 0.44% | 9,243 | ▼ 16 | |
| 87 | Marksman | D | 63.2% | 0.64% | 13,365 | ▼ 11 | |
| 88 | Support | D | 62.9% | 0.79% | 16,466 | ▲ 6 | |
| 89 | Assassin | D | 61.6% | 2.03% | 42,501 | ▲ 1 | |
| 90 | Assassin | D | 62.6% | 0.84% | 17,474 | ▼ 4 | |
| 91 | Support | D | 61.6% | 1.85% | 38,664 | ▲ 1 | |
| 92 | Controller | D | 62.5% | 0.75% | 15,605 | ▲ 5 | |
| 93 | Controller | D | 62.3% | 0.82% | 17,158 | ▼ 5 | |
| 94 | Controller | D | 62.2% | 0.81% | 16,859 | ▼ 9 | |
| 95 | Damage Dealer | D | 62.4% | 0.62% | 13,042 | ▼ 8 | |
| 96 | Controller | D | 61.3% | 1.72% | 35,927 | - | |
| 97 | Damage Dealer | D | 61.1% | 1.51% | 31,570 | ▼ 6 | |
| 98 | Assassin | D | 61.3% | 1.32% | 27,647 | ▲ 4 | |
| 99 | Assassin | D | 61.4% | 1.01% | 21,048 | ▲ 6 | |
| 100 | Assassin | D | 61.8% | 0.66% | 13,898 | ▲ 3 | |
| 101 | Artillery | D | 61% | 1.29% | 26,936 | ▼ 3 | |
| 102 | Damage Dealer | D | 60.7% | 1.51% | 31,585 | ▼ 2 | |
| 103 | Marksman | D | 61.1% | 1.13% | 23,558 | ▼ 8 | |
| 104 | Support | D | 61.5% | 0.51% | 10,765 | - | |
| 105 | Artillery | D | 61% | 0.55% | 11,534 | ▼ 6 | |
| 106 | Damage Dealer | D | 59.8% | 1.37% | 28,603 | ▼ 5 | |
| 107 | Assassin | D | 59.7% | 1.13% | 23,622 | - | |
| 108 | Assassin | D | 59.9% | 0.91% | 18,959 | ▼ 2 |
Best Brawlers in Duo Showdown right now
In the Duo Showdown meta, Vince leads with a Meta Score of 7.0/10. Vince has the highest win rate at 72.1%, while Edgar is the most used at 8.05%. Vince is the most underrated brawler here: it ranks #1 by win rate but only #106 by use rate. That gap suggests its results are stronger than its popularity. Juju moved the most since the last update, climbing 27 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 2,090,562 recorded brawler appearances across Duo Showdown.
About this tier list
This is the Duo Showdown tier list for October 2026. Showdown plays nothing like a team mode: there is no draft, no lane, and no teammate to bail you out. Coordinating with a partner changes the calculus from Solo Showdown: brawlers that combo well or can peel for their teammate move up the list. Win rate in Showdown is a top-half finish rate rather than a match win, since Showdown has no simple win or lose outcome. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked.
Computed from 2,090,562 battles BrawlMetrics counted itself over the last 7 days. Showdown is placement based, so the headline rate is the share of games finishing in the top positions rather than a win rate. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What does win rate mean in Showdown?
Showdown has no simple win or lose outcome, so "win rate" here is a top-half finish rate: how often that brawler finishes in the top half of the lobby.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








