Best Trio Showdown Brawlers
Win rate here is a top-half finish rate for Trio Showdown, since there is no simple win or lose outcome.
Brawler Tiers: S+ to D
Nita67.8% WR28,918games
Gus66.9% WR39,069games
Lily69% WR10,663games
Poco67.4% WR28,412games
Doug68.6% WR12,592games
El Primo66.8% WR35,616games
Gigi68.7% WR10,376games
Alli68.4% WR12,584games
Frank67.1% WR26,520games
Berry68.5% WR10,820games
Maisie68.2% WR13,234games
Pearl68.1% WR13,137games
Kenji67.2% WR21,894games
Janet68.4% WR9,388games
Meg68.2% WR11,161games
Rico65.8% WR43,021games
Bull66.9% WR25,248games
Trunk67.7% WR15,109games
Bibi67.3% WR19,005games
Starr Nova67.3% WR19,582games
8-Bit66% WR38,130games
Rosa67.3% WR16,986games
Draco68.1% WR8,704games
Ash68% WR8,943games
Griff66.5% WR24,349games
Finx67.9% WR7,909games
Lola67.1% WR14,591games
Kit66.1% WR27,477games
Belle67.3% WR13,054games
Darryl66.7% WR19,066games
Cordelius67.4% WR10,726games
Bo66.2% WR22,824games
Mico67.6% WR8,740games
Glowy67.5% WR9,018games
Juju67.8% WR6,496games
Gray67.6% WR8,067games
Mina67.3% WR9,600games
Mandy65.5% WR29,401games
Nani66.8% WR13,145games
Gale66.8% WR12,064games
Ollie67.7% WR5,208games
Carl66.3% WR17,780games
Colette65.6% WR25,779games
Nori64.8% WR35,724games
Hank67.2% WR7,285games
Charlie67.1% WR8,149games
Buster67.4% WR5,081games
Cosmo66% WR16,918games
Melodie66.8% WR8,929games
Pam66.8% WR9,427games
Surge65.6% WR22,296games
Emz65% WR29,810games
Piper65.4% WR23,905games
Fang66.1% WR14,942games
Sirius65.9% WR15,870games
Buzz65.9% WR14,518games
Eve66.7% WR6,929games
Bea66.1% WR12,373games
Ruffs66.7% WR6,806games
Willow66.6% WR7,562games
Stu65.9% WR13,631games
Amber65.7% WR14,324games
Chester65.7% WR14,813games
Damian66.4% WR7,899games
Barley65% WR22,063games
Max65.9% WR11,690games
Sandy66.1% WR9,350games
Leon65% WR21,092games
Pierce65.6% WR13,572games
Jessie64.9% WR20,294games
R-T66.5% WR4,966games
Bolt66% WR8,276games
Spike64.4% WR24,175games
Lou65.9% WR8,005games
Ziggy66% WR6,687games
Tara65.4% WR10,940games
Squeak64.8% WR17,200games
Grom65.5% WR9,558games
Mortis64.6% WR19,034games
Bonnie65.6% WR8,204games
Crow64.6% WR17,507games
Lumi65.3% WR9,871games
Najia65.7% WR5,890games
Dynamike63.7% WR25,831games
Penny64.3% WR17,868games
Angelo65% WR10,401games
Jae-Yong65.4% WR6,354games
Sam65.2% WR7,672games
Clancy65.5% WR4,460games
Kaze64.5% WR11,492games
Byron64.5% WR11,424games
Meeple64.5% WR11,205games
Otis64.7% WR8,550games
Mr. P64.2% WR7,795games
Moe64.5% WR5,660games
Sprout63.8% WR8,166games
Jacky63.1% WR12,555games
Chuck63.8% WR4,495games
Gene63.3% WR5,555games
Tick60.4% WR22,753gamesFull Brawler Rankings
Every brawler in Trio Showdown, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | S+ | 75.9% | 0.21% | 3,877 | - | ||
| 2 | Assassin | S+ | 67.8% | 6.63% | 122,906 | ▲ 9 | |
| 3 | Damage Dealer | S | 68.8% | 2.72% | 50,490 | ▲ 39 | |
| 4 | Support | S | 70.5% | 0.85% | 15,737 | ▲ 1 | |
| 5 | Assassin | S | 67.7% | 2.58% | 47,859 | ▲ 12 | |
| 6 | Marksman | S | 67% | 2.79% | 51,784 | - | |
| 7 | Artillery | S | 69.2% | 0.73% | 13,502 | ▲ 43 | |
| 8 | Damage Dealer | S | 66.3% | 2.99% | 55,383 | ▲ 1 | |
| 9 | Damage Dealer | A | 67.8% | 1.56% | 28,918 | ▼ 5 | |
| 10 | Support | A | 66.9% | 2.11% | 39,069 | ▲ 4 | |
| 11 | Assassin | A | 69% | 0.58% | 10,663 | ▲ 37 | |
| 12 | Support | A | 67.4% | 1.53% | 28,412 | ▲ 8 | |
| 13 | Support | A | 68.6% | 0.68% | 12,592 | ▲ 30 | |
| 14 | Tank | A | 66.8% | 1.92% | 35,616 | ▼ 11 | |
| 15 | Assassin | A | 68.7% | 0.56% | 10,376 | ▲ 21 | |
| 16 | Assassin | A | 68.4% | 0.68% | 12,584 | ▲ 35 | |
| 17 | Tank | A | 67.1% | 1.43% | 26,520 | ▲ 10 | |
| 18 | Support | A | 68.5% | 0.58% | 10,820 | ▼ 3 | |
| 19 | Marksman | A | 68.2% | 0.71% | 13,234 | ▲ 19 | |
| 20 | Damage Dealer | A | 68.1% | 0.71% | 13,137 | ▼ 2 | |
| 21 | Assassin | A | 67.2% | 1.18% | 21,894 | ▲ 24 | |
| 22 | Marksman | A | 68.4% | 0.51% | 9,388 | ▲ 7 | |
| 23 | Tank | A | 68.2% | 0.6% | 11,161 | ▲ 3 | |
| 24 | Damage Dealer | A | 65.8% | 2.32% | 43,021 | ▲ 7 | |
| 25 | Tank | B | 66.9% | 1.36% | 25,248 | ▼ 24 | |
| 26 | Tank | B | 67.7% | 0.82% | 15,109 | ▼ 14 | |
| 27 | Tank | B | 67.3% | 1.03% | 19,005 | ▼ 8 | |
| 28 | Assassin | B | 67.3% | 1.06% | 19,582 | ▲ 16 | |
| 29 | Damage Dealer | B | 66% | 2.06% | 38,130 | ▼ 8 | |
| 30 | Tank | B | 67.3% | 0.92% | 16,986 | ▼ 28 | |
| 31 | Tank | B | 68.1% | 0.47% | 8,704 | ▲ 18 | |
| 32 | Tank | B | 68% | 0.48% | 8,943 | ▼ 24 | |
| 33 | Controller | B | 66.5% | 1.31% | 24,349 | ▲ 28 | |
| 34 | Controller | B | 67.9% | 0.43% | 7,909 | ▲ 1 | |
| 35 | Damage Dealer | B | 67.1% | 0.79% | 14,591 | ▼ 11 | |
| 36 | Support | B | 66.1% | 1.48% | 27,477 | ▲ 43 | |
| 37 | Marksman | B | 67.3% | 0.7% | 13,054 | ▼ 27 | |
| 38 | Tank | B | 66.7% | 1.03% | 19,066 | ▼ 25 | |
| 39 | Assassin | B | 67.4% | 0.58% | 10,726 | - | |
| 40 | Controller | B | 66.2% | 1.23% | 22,824 | ▲ 35 | |
| 41 | Assassin | B | 67.6% | 0.47% | 8,740 | ▼ 11 | |
| 42 | Support | B | 67.5% | 0.49% | 9,018 | ▲ 13 | |
| 43 | Artillery | B | 67.8% | 0.35% | 6,496 | ▲ 54 | |
| 44 | Support | B | 67.6% | 0.44% | 8,067 | ▲ 39 | |
| 45 | Damage Dealer | B | 67.3% | 0.52% | 9,600 | ▲ 23 | |
| 46 | Marksman | B | 65.5% | 1.59% | 29,401 | ▲ 16 | |
| 47 | Marksman | B | 66.8% | 0.71% | 13,145 | - | |
| 48 | Controller | B | 66.8% | 0.65% | 12,064 | ▼ 25 | |
| 49 | Tank | B | 67.7% | 0.28% | 5,208 | ▲ 37 | |
| 50 | Damage Dealer | B | 66.3% | 0.96% | 17,780 | ▼ 25 | |
| 51 | Damage Dealer | B | 65.6% | 1.39% | 25,779 | ▲ 7 | |
| 52 | Assassin | B | 64.8% | 1.93% | 35,724 | ▲ 21 | |
| 53 | Tank | B | 67.2% | 0.39% | 7,285 | ▼ 46 | |
| 54 | Controller | C | 67.1% | 0.44% | 8,149 | ▼ 2 | |
| 55 | Tank | C | 67.4% | 0.27% | 5,081 | ▼ 1 | |
| 56 | C | 66% | 0.91% | 16,918 | ▲ 35 | ||
| 57 | Assassin | C | 66.8% | 0.48% | 8,929 | ▲ 12 | |
| 58 | Support | C | 66.8% | 0.51% | 9,427 | ▼ 21 | |
| 59 | Damage Dealer | C | 65.6% | 1.2% | 22,296 | ▲ 34 | |
| 60 | Controller | C | 65% | 1.61% | 29,810 | ▲ 11 | |
| 61 | Marksman | C | 65.4% | 1.29% | 23,905 | ▲ 33 | |
| 62 | Assassin | C | 66.1% | 0.81% | 14,942 | ▲ 16 | |
| 63 | Controller | C | 65.9% | 0.86% | 15,870 | ▼ 3 | |
| 64 | Assassin | C | 65.9% | 0.78% | 14,518 | ▲ 12 | |
| 65 | Damage Dealer | C | 66.7% | 0.37% | 6,929 | ▲ 9 | |
| 66 | Marksman | C | 66.1% | 0.67% | 12,373 | ▲ 24 | |
| 67 | Support | C | 66.7% | 0.37% | 6,806 | ▲ 3 | |
| 68 | Controller | C | 66.6% | 0.41% | 7,562 | ▼ 9 | |
| 69 | Assassin | C | 65.9% | 0.74% | 13,631 | ▼ 29 | |
| 70 | Controller | C | 65.7% | 0.77% | 14,324 | ▲ 18 | |
| 71 | Damage Dealer | C | 65.7% | 0.8% | 14,813 | ▲ 1 | |
| 72 | Tank | C | 66.4% | 0.43% | 7,899 | ▼ 50 | |
| 73 | Artillery | C | 65% | 1.19% | 22,063 | ▼ 45 | |
| 74 | Support | C | 65.9% | 0.63% | 11,690 | ▲ 15 | |
| 75 | Controller | C | 66.1% | 0.5% | 9,350 | ▲ 10 | |
| 76 | Assassin | C | 65% | 1.14% | 21,092 | ▲ 4 | |
| 77 | Marksman | C | 65.6% | 0.73% | 13,572 | ▼ 14 | |
| 78 | Controller | C | 64.9% | 1.09% | 20,294 | ▲ 9 | |
| 79 | Damage Dealer | C | 66.5% | 0.27% | 4,966 | ▼ 26 | |
| 80 | Tank | C | 66% | 0.45% | 8,276 | ▼ 16 | |
| 81 | Damage Dealer | C | 64.4% | 1.3% | 24,175 | - | |
| 82 | Controller | C | 65.9% | 0.43% | 8,005 | ▼ 17 | |
| 83 | Controller | C | 66% | 0.36% | 6,687 | ▲ 20 | |
| 84 | Damage Dealer | C | 65.4% | 0.59% | 10,940 | ▼ 17 | |
| 85 | Controller | C | 64.8% | 0.93% | 17,200 | ▲ 10 | |
| 86 | Artillery | C | 65.5% | 0.52% | 9,558 | ▼ 20 | |
| 87 | Assassin | D | 64.6% | 1.03% | 19,034 | ▲ 11 | |
| 88 | Marksman | D | 65.6% | 0.44% | 8,204 | ▼ 72 | |
| 89 | Assassin | D | 64.6% | 0.94% | 17,507 | ▲ 12 | |
| 90 | Damage Dealer | D | 65.3% | 0.53% | 9,871 | ▼ 34 | |
| 91 | Damage Dealer | D | 65.7% | 0.32% | 5,890 | ▲ 11 | |
| 92 | Artillery | D | 63.7% | 1.39% | 25,831 | ▼ 15 | |
| 93 | Artillery | D | 64.3% | 0.96% | 17,868 | ▼ 36 | |
| 94 | Marksman | D | 65% | 0.56% | 10,401 | ▼ 61 | |
| 95 | Support | D | 65.4% | 0.34% | 6,354 | ▲ 5 | |
| 96 | Assassin | D | 65.2% | 0.41% | 7,672 | ▼ 55 | |
| 97 | Damage Dealer | D | 65.5% | 0.24% | 4,460 | ▼ 5 | |
| 98 | Assassin | D | 64.5% | 0.62% | 11,492 | ▼ 16 | |
| 99 | Support | D | 64.5% | 0.62% | 11,424 | ▲ 7 | |
| 100 | Controller | D | 64.5% | 0.6% | 11,205 | ▼ 68 | |
| 101 | Controller | D | 64.7% | 0.46% | 8,550 | ▼ 55 | |
| 102 | Controller | D | 64.2% | 0.42% | 7,795 | ▲ 5 | |
| 103 | Damage Dealer | D | 64.5% | 0.31% | 5,660 | ▼ 7 | |
| 104 | Artillery | D | 63.8% | 0.44% | 8,166 | ▼ 5 | |
| 105 | Tank | D | 63.1% | 0.68% | 12,555 | ▼ 71 | |
| 106 | Damage Dealer | D | 63.8% | 0.24% | 4,495 | ▼ 22 | |
| 107 | Controller | D | 63.3% | 0.3% | 5,555 | ▼ 3 | |
| 108 | Artillery | D | 60.4% | 1.23% | 22,753 | ▼ 3 |
Best Brawlers in Trio Showdown right now
In the Trio Showdown meta, Vince leads with a Meta Score of 7.0/10. Vince has the highest win rate at 75.9%, while Edgar is the most used at 6.63%. Vince is the most underrated brawler here: it ranks #1 by win rate but only #108 by use rate. That gap suggests its results are stronger than its popularity. Juju moved the most since the last update, climbing 54 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 1,853,745 recorded brawler appearances across Trio Showdown.
About this tier list
This is the Trio Showdown tier list for October 2026. Showdown plays nothing like a team mode: there is no draft, no lane, and no teammate to bail you out. Coordinating with a partner changes the calculus from Solo Showdown: brawlers that combo well or can peel for their teammate move up the list. Win rate in Showdown is a top-half finish rate rather than a match win, since Showdown has no simple win or lose outcome. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked.
Computed from 1,853,745 battles BrawlMetrics counted itself over the last 7 days. Showdown is placement based, so the headline rate is the share of games finishing in the top positions rather than a win rate. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What does win rate mean in Showdown?
Showdown has no simple win or lose outcome, so "win rate" here is a top-half finish rate: how often that brawler finishes in the top half of the lobby.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








