Best Trio Showdown Brawlers
Win rate here is a top-half finish rate for Trio Showdown, since there is no simple win or lose outcome.
Brawler Tiers: S+ to D
S Tier
A Tier
Darryl75.8% WR17,316games
Gus74.9% WR21,372games
Jessie75% WR17,793games
8-Bit73.5% WR43,537games
Frank73.6% WR37,850games
Edgar70.5% WR129,711games
Rico73% WR46,220games
Brock73.3% WR35,694games
Colt72.6% WR52,737games
Jacky74.6% WR11,856games
Tara73.9% WR20,884games
Penny74.3% WR13,309games
Bo73.4% WR25,758games
Stu74% WR13,692games
Pam74.2% WR9,835gamesB Tier
Wendy73.1% WR21,071games
Ash74.1% WR6,516games
Mortis72.2% WR34,103games
Bonnie73.7% WR6,465games
Bea73% WR11,633games
Gene73.3% WR7,741games
Shade72.1% WR20,541games
Emz70.7% WR45,763games
Trunk72.4% WR9,637games
Max71.7% WR17,842games
Nori69.1% WR76,146games
Bibi71.3% WR21,358games
Maisie72.2% WR8,589games
Pearl72.1% WR8,495games
Nani71.9% WR10,887games
Hank72.3% WR6,596games
Dynamike71.1% WR20,868games
Gale72% WR8,712games
Buster72.5% WR3,658games
Leon70.6% WR26,767games
Griff70.7% WR23,741games
Moe71.7% WR6,328games
Meeple71.5% WR7,702games
Meg70.8% WR14,528games
Bolt71.4% WR7,510games
Lola70.9% WR10,892games
Sam71.4% WR4,982games
Tick70.4% WR16,767games
Sandy70.8% WR8,763gamesC Tier
Belle70.9% WR7,445games
Larry & Lawrie70.8% WR8,556games
Finx71.1% WR5,554games
Doug70.3% WR11,164games
Janet70.6% WR6,252games
Damian70.6% WR6,209games
Berry70.3% WR7,502games
Squeak69.5% WR15,413games
Crow69% WR23,132games
Sprout69.9% WR8,070games
Spike68.7% WR24,999games
Fang69.6% WR10,284games
Lumi69.9% WR6,529games
Byron69.5% WR10,764games
Mico70.1% WR5,180games
Angelo69.9% WR6,708games
Gray69.7% WR7,925games
Melodie69.8% WR6,324games
Charlie69.8% WR5,556games
Colette69% WR14,760games
Starr Nova68.8% WR16,872games
Grom69.7% WR6,443games
Glowy69.7% WR6,006games
Alli69.4% WR8,243games
Mandy68.6% WR18,830games
Amber68.8% WR14,834games
Cordelius69.4% WR7,417games
Piper68.3% WR18,493games
Otis69.3% WR5,453games
Willow69.3% WR5,165games
R-T69.5% WR3,420games
Chester68.5% WR12,335gamesD Tier
Kaze68.4% WR11,073games
Lily68.7% WR6,994games
Chuck69.1% WR3,417games
Gigi68.7% WR6,654games
Kit67.7% WR17,473games
Surge67.5% WR20,095games
Mr. P68.5% WR5,722games
Ruffs68.6% WR4,714games
Buzz68% WR10,247games
Kenji67.7% WR14,697games
Ziggy68.6% WR4,448games
Juju68.6% WR4,172games
Draco68.4% WR5,262games
Eve68.5% WR4,579games
Ollie68.4% WR3,287games
Mina67.9% WR6,205games
Jae-Yong67.9% WR6,094games
Najia68.1% WR4,459games
Lou67.5% WR6,143games
Clancy66.6% WR3,063games
Sirius65.7% WR7,762games
Pierce65.6% WR8,632gamesFull Brawler Rankings
Every brawler in Trio Showdown, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Damage Dealer | S+ | 77.6% | 2.5% | 42,283 | - | |
| 2 | Tank | S+ | 78% | 0.83% | 14,062 | ▲ 1 | |
| 3 | Damage Dealer | S | 75.2% | 3.72% | 62,908 | ▼ 1 | |
| 4 | Artillery | S | 76.9% | 0.99% | 16,800 | ▲ 10 | |
| 5 | Damage Dealer | S | 76.9% | 0.94% | 15,996 | ▲ 3 | |
| 6 | Tank | S | 75.1% | 2.29% | 38,843 | ▼ 2 | |
| 7 | Support | S | 75.5% | 1.31% | 22,236 | ▲ 3 | |
| 8 | Tank | S | 75.6% | 1.21% | 20,515 | ▲ 20 | |
| 9 | Tank | A | 75.8% | 1.02% | 17,316 | ▼ 4 | |
| 10 | Support | A | 74.9% | 1.26% | 21,372 | ▼ 4 | |
| 11 | Controller | A | 75% | 1.05% | 17,793 | ▲ 4 | |
| 12 | Damage Dealer | A | 73.5% | 2.57% | 43,537 | - | |
| 13 | Tank | A | 73.6% | 2.24% | 37,850 | ▲ 6 | |
| 14 | Assassin | A | 70.5% | 7.66% | 129,711 | ▼ 7 | |
| 15 | Damage Dealer | A | 73% | 2.73% | 46,220 | ▼ 4 | |
| 16 | Marksman | A | 73.3% | 2.11% | 35,694 | ▲ 13 | |
| 17 | Damage Dealer | A | 72.6% | 3.12% | 52,737 | ▲ 1 | |
| 18 | Tank | A | 74.6% | 0.7% | 11,856 | ▼ 9 | |
| 19 | Damage Dealer | A | 73.9% | 1.23% | 20,884 | ▲ 17 | |
| 20 | Artillery | A | 74.3% | 0.79% | 13,309 | ▼ 3 | |
| 21 | Controller | A | 73.4% | 1.52% | 25,758 | ▼ 8 | |
| 22 | Assassin | A | 74% | 0.81% | 13,692 | ▲ 3 | |
| 23 | Support | A | 74.2% | 0.58% | 9,835 | ▼ 1 | |
| 24 | Support | B | 73.1% | 1.24% | 21,071 | ▼ 8 | |
| 25 | Tank | B | 74.1% | 0.38% | 6,516 | ▲ 5 | |
| 26 | Assassin | B | 72.2% | 2.01% | 34,103 | ▲ 11 | |
| 27 | Marksman | B | 73.7% | 0.38% | 6,465 | ▼ 4 | |
| 28 | Marksman | B | 73% | 0.69% | 11,633 | ▼ 1 | |
| 29 | Controller | B | 73.3% | 0.46% | 7,741 | ▲ 19 | |
| 30 | Assassin | B | 72.1% | 1.21% | 20,541 | ▲ 9 | |
| 31 | Controller | B | 70.7% | 2.7% | 45,763 | ▼ 10 | |
| 32 | Tank | B | 72.4% | 0.57% | 9,637 | ▲ 6 | |
| 33 | Support | B | 71.7% | 1.05% | 17,842 | ▲ 11 | |
| 34 | Assassin | B | 69.1% | 4.5% | 76,146 | ▼ 3 | |
| 35 | Tank | B | 71.3% | 1.26% | 21,358 | ▲ 6 | |
| 36 | Marksman | B | 72.2% | 0.51% | 8,589 | ▼ 12 | |
| 37 | Damage Dealer | B | 72.1% | 0.5% | 8,495 | ▲ 6 | |
| 38 | Marksman | B | 71.9% | 0.64% | 10,887 | ▲ 11 | |
| 39 | Tank | B | 72.3% | 0.39% | 6,596 | ▼ 13 | |
| 40 | Artillery | B | 71.1% | 1.23% | 20,868 | ▼ 20 | |
| 41 | Controller | B | 72% | 0.51% | 8,712 | ▲ 4 | |
| 42 | Tank | B | 72.5% | 0.22% | 3,658 | ▲ 38 | |
| 43 | Assassin | B | 70.6% | 1.58% | 26,767 | ▲ 9 | |
| 44 | Controller | B | 70.7% | 1.4% | 23,741 | ▼ 4 | |
| 45 | Damage Dealer | B | 71.7% | 0.37% | 6,328 | ▲ 42 | |
| 46 | Controller | B | 71.5% | 0.45% | 7,702 | ▲ 7 | |
| 47 | Tank | B | 70.8% | 0.86% | 14,528 | ▲ 8 | |
| 48 | Tank | B | 71.4% | 0.44% | 7,510 | ▼ 2 | |
| 49 | Damage Dealer | B | 70.9% | 0.64% | 10,892 | ▼ 2 | |
| 50 | Assassin | B | 71.4% | 0.29% | 4,982 | ▼ 17 | |
| 51 | Artillery | B | 70.4% | 0.99% | 16,767 | ▼ 17 | |
| 52 | Controller | B | 70.8% | 0.52% | 8,763 | ▲ 16 | |
| 53 | Marksman | C | 70.9% | 0.44% | 7,445 | ▼ 3 | |
| 54 | Artillery | C | 70.8% | 0.51% | 8,556 | ▼ 12 | |
| 55 | Controller | C | 71.1% | 0.33% | 5,554 | ▼ 1 | |
| 56 | Support | C | 70.3% | 0.66% | 11,164 | ▲ 3 | |
| 57 | Marksman | C | 70.6% | 0.37% | 6,252 | ▲ 9 | |
| 58 | Tank | C | 70.6% | 0.37% | 6,209 | ▲ 9 | |
| 59 | Support | C | 70.3% | 0.44% | 7,502 | ▼ 24 | |
| 60 | Controller | C | 69.5% | 0.91% | 15,413 | ▲ 28 | |
| 61 | Assassin | C | 69% | 1.37% | 23,132 | ▼ 1 | |
| 62 | Artillery | C | 69.9% | 0.48% | 8,070 | ▼ 4 | |
| 63 | Damage Dealer | C | 68.7% | 1.48% | 24,999 | ▲ 6 | |
| 64 | Assassin | C | 69.6% | 0.61% | 10,284 | ▲ 26 | |
| 65 | Damage Dealer | C | 69.9% | 0.39% | 6,529 | ▼ 2 | |
| 66 | Support | C | 69.5% | 0.64% | 10,764 | ▲ 16 | |
| 67 | Assassin | C | 70.1% | 0.31% | 5,180 | ▲ 4 | |
| 68 | Marksman | C | 69.9% | 0.4% | 6,708 | ▼ 17 | |
| 69 | Support | C | 69.7% | 0.47% | 7,925 | ▼ 12 | |
| 70 | Assassin | C | 69.8% | 0.37% | 6,324 | ▲ 16 | |
| 71 | Controller | C | 69.8% | 0.33% | 5,556 | ▲ 20 | |
| 72 | Damage Dealer | C | 69% | 0.87% | 14,760 | ▼ 8 | |
| 73 | Assassin | C | 68.8% | 1% | 16,872 | ▼ 1 | |
| 74 | Artillery | C | 69.7% | 0.38% | 6,443 | ▼ 4 | |
| 75 | Support | C | 69.7% | 0.35% | 6,006 | ▲ 1 | |
| 76 | Assassin | C | 69.4% | 0.49% | 8,243 | ▼ 20 | |
| 77 | Marksman | C | 68.6% | 1.11% | 18,830 | ▲ 4 | |
| 78 | Controller | C | 68.8% | 0.88% | 14,834 | ▼ 5 | |
| 79 | Assassin | C | 69.4% | 0.44% | 7,417 | ▲ 6 | |
| 80 | Marksman | C | 68.3% | 1.09% | 18,493 | ▼ 3 | |
| 81 | Controller | C | 69.3% | 0.32% | 5,453 | ▼ 2 | |
| 82 | Controller | C | 69.3% | 0.31% | 5,165 | ▲ 13 | |
| 83 | Damage Dealer | C | 69.5% | 0.2% | 3,420 | ▼ 18 | |
| 84 | Damage Dealer | C | 68.5% | 0.73% | 12,335 | ▼ 9 | |
| 85 | Assassin | D | 68.4% | 0.65% | 11,073 | ▲ 20 | |
| 86 | Assassin | D | 68.7% | 0.41% | 6,994 | ▼ 12 | |
| 87 | Damage Dealer | D | 69.1% | 0.2% | 3,417 | ▲ 7 | |
| 88 | Assassin | D | 68.7% | 0.39% | 6,654 | ▲ 4 | |
| 89 | Support | D | 67.7% | 1.03% | 17,473 | - | |
| 90 | Damage Dealer | D | 67.5% | 1.19% | 20,095 | ▼ 28 | |
| 91 | Controller | D | 68.5% | 0.34% | 5,722 | ▲ 13 | |
| 92 | Support | D | 68.6% | 0.28% | 4,714 | ▲ 8 | |
| 93 | Assassin | D | 68% | 0.61% | 10,247 | ▼ 15 | |
| 94 | Assassin | D | 67.7% | 0.87% | 14,697 | ▼ 11 | |
| 95 | Controller | D | 68.6% | 0.26% | 4,448 | ▲ 11 | |
| 96 | Artillery | D | 68.6% | 0.25% | 4,172 | ▲ 3 | |
| 97 | Tank | D | 68.4% | 0.31% | 5,262 | ▲ 1 | |
| 98 | Damage Dealer | D | 68.5% | 0.27% | 4,579 | ▲ 3 | |
| 99 | Tank | D | 68.4% | 0.19% | 3,287 | ▼ 38 | |
| 100 | Damage Dealer | D | 67.9% | 0.37% | 6,205 | ▼ 7 | |
| 101 | Support | D | 67.9% | 0.36% | 6,094 | ▼ 69 | |
| 102 | Damage Dealer | D | 68.1% | 0.26% | 4,459 | ▼ 6 | |
| 103 | Controller | D | 67.5% | 0.36% | 6,143 | ▼ 6 | |
| 104 | Damage Dealer | D | 66.6% | 0.18% | 3,063 | ▼ 20 | |
| 105 | Controller | D | 65.7% | 0.46% | 7,762 | ▼ 2 | |
| 106 | Marksman | D | 65.6% | 0.51% | 8,632 | ▼ 4 |
Best Brawlers in Trio Showdown right now
In the Trio Showdown meta, Nita leads with a Meta Score of 8.2/10. Rosa has the highest win rate at 78%, while Edgar is the most used at 7.66%. Buster is the most underrated brawler here: it ranks #28 by win rate but only #102 by use rate. That gap suggests its results are stronger than its popularity. Moe moved the most since the last update, climbing 42 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 1,692,837 recorded brawler appearances across Trio Showdown.
About this tier list
This is the Trio Showdown tier list for September 2026. Showdown plays nothing like a team mode: there is no draft, no lane, and no teammate to bail you out. Coordinating with a partner changes the calculus from Solo Showdown: brawlers that combo well or can peel for their teammate move up the list. Win rate in Showdown is a top-half finish rate rather than a match win, since Showdown has no simple win or lose outcome. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked.
Computed from 1,692,837 battles BrawlMetrics counted itself over the last 7 days. Showdown is placement based, so the headline rate is the share of games finishing in the top positions rather than a win rate. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What does win rate mean in Showdown?
Showdown has no simple win or lose outcome, so "win rate" here is a top-half finish rate: how often that brawler finishes in the top half of the lobby.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








