Best Brawl Ball 5v5 Brawlers
Browse Brawl Ball 5v5 maps →Brawl Ball 5v5 has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
Cosmo60.5% WR1,966games
Fang49.7% WR9,040games
Nori55.5% WR3,979games
Bolt55.4% WR4,042games
Colette52.7% WR5,308games
Damian56.9% WR2,290games
Pierce55.5% WR3,079games
Frank53.7% WR3,915games
Kenji54.8% WR3,143games
Shade52.2% WR4,832games
Tick44.4% WR12,731games
Starr Nova54.7% WR3,020games
Colt47.1% WR7,062games
Brock45% WR9,148games
Mortis44.4% WR9,529games
Squeak50.4% WR4,118games
Gigi54.5% WR1,506games
Spike50% WR4,093games
Maisie53.2% WR2,123games
8-Bit49.1% WR4,597games
Bibi48.5% WR4,801games
Trunk53.5% WR1,751games
Poco45.2% WR7,406games
Sandy54.2% WR1,330games
Tara52.5% WR1,996games
El Primo45.4% WR6,604games
Darryl47.6% WR4,301games
Sirius50.7% WR2,201games
Meg52.1% WR1,425games
Surge48.7% WR3,166games
Larry & Lawrie51.6% WR1,571games
Emz43.9% WR6,774games
Crow48% WR3,470games
Ollie53.6% WR729games
Wendy51% WR1,482games
Clancy49.4% WR2,185games
Dynamike45.1% WR5,018games
Kaze51.2% WR1,338games
Chester49.1% WR2,280games
Pearl50.5% WR1,592games
Otis51.4% WR1,171games
Lou50.6% WR1,444games
Bo43.3% WR6,148games
Lumi50.5% WR1,342games
Jae-Yong51.9% WR830games
Mr. P51.2% WR1,044games
Melodie48.2% WR2,261games
Stu47.6% WR2,565games
Grom48% WR2,298games
Bea48.1% WR2,183games
Doug48.4% WR1,994games
Berry48.8% WR1,795games
Ziggy49.6% WR1,445games
Kit48.2% WR1,957games
Piper45.1% WR3,728games
Leon47.8% WR2,106games
Gale46.9% WR2,255games
Buzz47.5% WR1,941games
Belle47.4% WR1,889games
Mina47% WR2,050games
Byron47% WR1,931games
Finx49.6% WR859games
Eve49.6% WR784games
Meeple48.3% WR1,170games
Alli47.9% WR1,055games
Janet47.8% WR1,103games
Lola47.3% WR1,284games
Penny42.4% WR3,785games
Buster48.2% WR844games
Shelly40.6% WR4,944games
Ash46.9% WR1,219games
Rosa44.8% WR1,969games
Draco47.5% WR880games
Moe46.8% WR994games
Bull41.9% WR3,326games
Jessie39.1% WR5,070games
Pam45.2% WR1,204games
Glowy45.5% WR1,001games
Willow45% WR1,116games
Carl41.2% WR2,904games
Hank45.1% WR941games
Sprout44.6% WR1,044games
Ruffs45.4% WR767games
Najia44.3% WR1,097games
Sam44% WR933games
Mico44.5% WR747games
Cordelius43.3% WR1,134games
Nita37.4% WR3,892games
Bonnie42.6% WR1,094games
Charlie43.3% WR736games
R-T43.6% WR636games
Juju43.5% WR647games
Barley36.4% WR4,091games
Gray41.6% WR904games
Nani38.6% WR1,413games
Gene40.7% WR643games
Lily38.6% WR1,257games
Chuck40.3% WR632games
Angelo35.7% WR779games
Jacky26.8% WR3,117gamesFull Brawler Rankings
Every brawler in Brawl Ball 5v5, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Controller | S+ | 63.7% | 1.8% | 5,801 | - | |
| 2 | Support | S+ | 61.2% | 1.17% | 3,769 | ▲ 9 | |
| 3 | Assassin | S | 51.8% | 3.65% | 11,781 | - | |
| 4 | Controller | S | 55.8% | 2.12% | 6,858 | - | |
| 5 | S | 62.8% | 0.55% | 1,792 | - | ||
| 6 | Support | S | 55.8% | 1.91% | 6,180 | ▼ 4 | |
| 7 | Damage Dealer | S | 53.1% | 2.5% | 8,073 | ▲ 1 | |
| 8 | Marksman | S | 49.7% | 3.52% | 11,383 | ▼ 3 | |
| 9 | A | 60.5% | 0.61% | 1,966 | ▼ 3 | ||
| 10 | Assassin | A | 49.7% | 2.8% | 9,040 | - | |
| 11 | Assassin | A | 55.5% | 1.23% | 3,979 | ▲ 8 | |
| 12 | Tank | A | 55.4% | 1.25% | 4,042 | ▼ 5 | |
| 13 | Damage Dealer | A | 52.7% | 1.64% | 5,308 | ▼ 4 | |
| 14 | Tank | A | 56.9% | 0.71% | 2,290 | ▲ 4 | |
| 15 | Marksman | A | 55.5% | 0.95% | 3,079 | ▲ 9 | |
| 16 | Tank | A | 53.7% | 1.21% | 3,915 | ▲ 1 | |
| 17 | Assassin | A | 54.8% | 0.97% | 3,143 | ▼ 1 | |
| 18 | Assassin | A | 52.2% | 1.5% | 4,832 | ▼ 4 | |
| 19 | Artillery | A | 44.4% | 3.94% | 12,731 | ▼ 4 | |
| 20 | Assassin | A | 54.7% | 0.94% | 3,020 | - | |
| 21 | Damage Dealer | A | 47.1% | 2.19% | 7,062 | ▲ 2 | |
| 22 | Marksman | A | 45% | 2.83% | 9,148 | ▲ 15 | |
| 23 | Assassin | A | 44.4% | 2.95% | 9,529 | ▼ 2 | |
| 24 | Controller | A | 50.4% | 1.28% | 4,118 | ▲ 1 | |
| 25 | Assassin | B | 54.5% | 0.47% | 1,506 | ▲ 20 | |
| 26 | Damage Dealer | B | 50% | 1.27% | 4,093 | ▲ 3 | |
| 27 | Marksman | B | 53.2% | 0.66% | 2,123 | ▼ 15 | |
| 28 | Damage Dealer | B | 49.1% | 1.42% | 4,597 | ▼ 6 | |
| 29 | Tank | B | 48.5% | 1.49% | 4,801 | ▲ 10 | |
| 30 | Tank | B | 53.5% | 0.54% | 1,751 | ▲ 4 | |
| 31 | Support | B | 45.2% | 2.29% | 7,406 | ▼ 3 | |
| 32 | Controller | B | 54.2% | 0.41% | 1,330 | ▲ 1 | |
| 33 | Damage Dealer | B | 52.5% | 0.62% | 1,996 | ▼ 20 | |
| 34 | Tank | B | 45.4% | 2.04% | 6,604 | ▼ 3 | |
| 35 | Tank | B | 47.6% | 1.33% | 4,301 | ▼ 5 | |
| 36 | Controller | B | 50.7% | 0.68% | 2,201 | ▲ 2 | |
| 37 | Tank | B | 52.1% | 0.44% | 1,425 | ▲ 17 | |
| 38 | Damage Dealer | B | 48.7% | 0.98% | 3,166 | ▲ 5 | |
| 39 | Artillery | B | 51.6% | 0.49% | 1,571 | ▲ 27 | |
| 40 | Controller | B | 43.9% | 2.1% | 6,774 | ▼ 13 | |
| 41 | Assassin | B | 48% | 1.07% | 3,470 | ▲ 7 | |
| 42 | Tank | B | 53.6% | 0.23% | 729 | ▲ 60 | |
| 43 | Support | B | 51% | 0.46% | 1,482 | ▼ 17 | |
| 44 | Damage Dealer | B | 49.4% | 0.68% | 2,185 | ▲ 6 | |
| 45 | Artillery | B | 45.1% | 1.55% | 5,018 | ▲ 14 | |
| 46 | Assassin | B | 51.2% | 0.41% | 1,338 | ▲ 22 | |
| 47 | Damage Dealer | B | 49.1% | 0.71% | 2,280 | ▼ 12 | |
| 48 | Damage Dealer | B | 50.5% | 0.49% | 1,592 | ▲ 28 | |
| 49 | Controller | B | 51.4% | 0.36% | 1,171 | ▲ 9 | |
| 50 | Controller | B | 50.6% | 0.45% | 1,444 | ▼ 18 | |
| 51 | Controller | B | 43.3% | 1.9% | 6,148 | ▼ 5 | |
| 52 | Damage Dealer | B | 50.5% | 0.42% | 1,342 | ▼ 12 | |
| 53 | Support | B | 51.9% | 0.26% | 830 | ▲ 25 | |
| 54 | Controller | C | 51.2% | 0.32% | 1,044 | ▲ 13 | |
| 55 | Assassin | C | 48.2% | 0.7% | 2,261 | ▼ 19 | |
| 56 | Assassin | C | 47.6% | 0.79% | 2,565 | ▼ 5 | |
| 57 | Artillery | C | 48% | 0.71% | 2,298 | ▲ 15 | |
| 58 | Marksman | C | 48.1% | 0.68% | 2,183 | ▲ 19 | |
| 59 | Support | C | 48.4% | 0.62% | 1,994 | ▼ 18 | |
| 60 | Support | C | 48.8% | 0.56% | 1,795 | ▲ 10 | |
| 61 | Controller | C | 49.6% | 0.45% | 1,445 | ▲ 8 | |
| 62 | Support | C | 48.2% | 0.61% | 1,957 | ▲ 13 | |
| 63 | Marksman | C | 45.1% | 1.15% | 3,728 | ▼ 10 | |
| 64 | Assassin | C | 47.8% | 0.65% | 2,106 | ▼ 4 | |
| 65 | Controller | C | 46.9% | 0.7% | 2,255 | ▼ 10 | |
| 66 | Assassin | C | 47.5% | 0.6% | 1,941 | ▼ 2 | |
| 67 | Marksman | C | 47.4% | 0.58% | 1,889 | ▼ 23 | |
| 68 | Damage Dealer | C | 47% | 0.63% | 2,050 | ▼ 12 | |
| 69 | Support | C | 47% | 0.6% | 1,931 | ▼ 4 | |
| 70 | Controller | C | 49.6% | 0.27% | 859 | ▲ 22 | |
| 71 | Damage Dealer | C | 49.6% | 0.24% | 784 | ▲ 24 | |
| 72 | Controller | C | 48.3% | 0.36% | 1,170 | ▲ 24 | |
| 73 | Assassin | C | 47.9% | 0.33% | 1,055 | ▲ 20 | |
| 74 | Marksman | C | 47.8% | 0.34% | 1,103 | ▼ 1 | |
| 75 | Damage Dealer | C | 47.3% | 0.4% | 1,284 | ▼ 13 | |
| 76 | Artillery | C | 42.4% | 1.17% | 3,785 | ▼ 15 | |
| 77 | Tank | C | 48.2% | 0.26% | 844 | ▼ 28 | |
| 78 | Damage Dealer | C | 40.6% | 1.53% | 4,944 | ▲ 7 | |
| 79 | Tank | C | 46.9% | 0.38% | 1,219 | ▼ 27 | |
| 80 | Tank | C | 44.8% | 0.61% | 1,969 | ▲ 11 | |
| 81 | Tank | C | 47.5% | 0.27% | 880 | ▼ 34 | |
| 82 | Damage Dealer | C | 46.8% | 0.31% | 994 | ▼ 19 | |
| 83 | Tank | C | 41.9% | 1.03% | 3,326 | ▼ 26 | |
| 84 | Controller | C | 39.1% | 1.57% | 5,070 | ▲ 15 | |
| 85 | Support | C | 45.2% | 0.37% | 1,204 | ▼ 11 | |
| 86 | Support | C | 45.5% | 0.31% | 1,001 | ▲ 12 | |
| 87 | Controller | D | 45% | 0.35% | 1,116 | ▲ 3 | |
| 88 | Damage Dealer | D | 41.2% | 0.9% | 2,904 | ▼ 1 | |
| 89 | Tank | D | 45.1% | 0.29% | 941 | - | |
| 90 | Artillery | D | 44.6% | 0.32% | 1,044 | ▼ 6 | |
| 91 | Support | D | 45.4% | 0.24% | 767 | ▲ 6 | |
| 92 | Damage Dealer | D | 44.3% | 0.34% | 1,097 | ▼ 11 | |
| 93 | Assassin | D | 44% | 0.29% | 933 | ▼ 22 | |
| 94 | Assassin | D | 44.5% | 0.23% | 747 | - | |
| 95 | Assassin | D | 43.3% | 0.35% | 1,134 | ▼ 53 | |
| 96 | Damage Dealer | D | 37.4% | 1.21% | 3,892 | ▲ 4 | |
| 97 | Marksman | D | 42.6% | 0.34% | 1,094 | ▲ 4 | |
| 98 | Controller | D | 43.3% | 0.23% | 736 | ▼ 16 | |
| 99 | Damage Dealer | D | 43.6% | 0.2% | 636 | ▼ 20 | |
| 100 | Artillery | D | 43.5% | 0.2% | 647 | ▲ 3 | |
| 101 | Artillery | D | 36.4% | 1.27% | 4,091 | ▲ 3 | |
| 102 | Support | D | 41.6% | 0.28% | 904 | ▼ 19 | |
| 103 | Marksman | D | 38.6% | 0.44% | 1,413 | ▼ 15 | |
| 104 | Controller | D | 40.7% | 0.2% | 643 | ▲ 1 | |
| 105 | Assassin | D | 38.6% | 0.39% | 1,257 | ▼ 19 | |
| 106 | Damage Dealer | D | 40.3% | 0.2% | 632 | - | |
| 107 | Marksman | D | 35.7% | 0.24% | 779 | ▼ 27 | |
| 108 | Tank | D | 26.8% | 0.97% | 3,117 | ▼ 1 |
Best Brawlers in Brawl Ball 5v5 right now
In the Brawl Ball 5v5 meta, Amber leads with a Meta Score of 8.7/10. Amber has the highest win rate at 63.7%, while Tick is the most used at 3.94%. Pierce is the most underrated brawler here: it ranks #9 by win rate but only #39 by use rate. That gap suggests its results are stronger than its popularity. Ollie moved the most since the last update, climbing 60 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 322,970 recorded brawler appearances across Brawl Ball 5v5.
About this tier list
This is the Brawl Ball 5v5 tier list for October 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Brawl Ball 5v5 has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. The objective is identical to standard Brawl Ball, get the ball into the enemy goal, but two extra brawlers on each side means there is room for a lineup to specialize: a dedicated goal defender and a dedicated ball carrier can both exist here in a way a 3v3 team usually cannot afford. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Brawl Ball 5v5 picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Brawl Ball 5v5 individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Brawl Ball 5v5 are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 322,970 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Brawl Ball 5v5?
The objective is identical to standard Brawl Ball, get the ball into the enemy goal, but two extra brawlers on each side means there is room for a lineup to specialize: a dedicated goal defender and a dedicated ball carrier can both exist here in a way a 3v3 team usually cannot afford.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Brawl Ball 5v5 has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Brawl Ball 5v5, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








