Best Brawl Ball 5v5 Brawlers
Browse Brawl Ball 5v5 maps →Brawl Ball 5v5 has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
S Tier
A Tier
Rico54.5% WR8,925games
Griff54.1% WR9,581games
Mortis52.5% WR11,509games
Max55.8% WR5,386games
Surge56.1% WR4,206games
Meg55.8% WR3,243games
Kenji55.9% WR3,013games
Starr Nova55.6% WR3,405games
Fang51.3% WR8,582games
Emz50.2% WR10,197games
Colt50.3% WR9,961games
Pierce54.5% WR2,917games
Darryl52.1% WR4,923games
Mandy49.2% WR9,425games
Gus52.3% WR4,427gamesB Tier
Crow51.4% WR5,663games
Squeak51.8% WR4,850games
Leon52% WR4,179games
Tick47.8% WR10,320games
El Primo48.6% WR8,653games
Bibi49.7% WR6,777games
Spike50.6% WR5,402games
Bo49.9% WR6,330games
Tara50.4% WR4,173games
Carl50.2% WR3,942games
Poco47% WR8,644games
Dynamike48.6% WR5,948games
Brock46% WR9,327games
Chester49.6% WR2,684games
Sandy50% WR2,011games
Colette47.6% WR3,830games
Melodie48.6% WR2,372games
Damian48.6% WR2,200games
Mina48.7% WR1,820games
Penny46.2% WR4,385games
Sprout47.9% WR2,088games
Clancy47.9% WR1,914games
Shelly43.3% WR7,269games
Doug47.1% WR1,914games
Trunk46.8% WR1,947games
Kit46.4% WR2,192games
Draco47.9% WR1,027games
Kaze47.1% WR1,503games
Lou46.3% WR1,601gamesC Tier
Lumi46% WR1,641games
Jessie42.6% WR5,242games
Gale44.2% WR2,933games
Buzz44.9% WR2,052games
Sirius45.1% WR1,811games
Bull42.3% WR4,775games
Otis45.3% WR1,416games
Piper41.6% WR4,984games
Ash44.3% WR1,877games
Gigi44.8% WR1,341games
Jae-Yong45% WR1,021games
Meeple43.9% WR1,699games
Cordelius44.3% WR1,257games
Byron42.5% WR2,757games
Nita39.6% WR5,375games
Berry42.6% WR2,068games
Gray42.6% WR1,597games
Barley39.3% WR5,036games
Larry & Lawrie42.2% WR1,827games
Stu39.1% WR4,568games
Rosa40% WR3,350games
Pearl41.5% WR1,741games
Najia42% WR1,285games
Ziggy42% WR1,196games
Belle40.1% WR2,006games
Maisie40.2% WR1,861games
Grom38.5% WR2,847games
Willow40.1% WR1,372games
Janet40.4% WR1,176games
Lily40% WR1,361games
Bea37.1% WR4,072games
Finx40.1% WR1,042gamesD Tier
Lola39% WR1,678games
Sam39.1% WR1,486games
Pam36.8% WR3,248games
Mico39.4% WR943games
Buster39.3% WR937games
Jacky35.8% WR3,663games
Ollie39% WR835games
Alli38.2% WR1,175games
Nani36.3% WR2,361games
Moe37.9% WR1,125games
Eve38.2% WR885games
Ruffs36.5% WR1,023games
Gene35% WR2,119games
Hank35.1% WR1,780games
Charlie35.8% WR1,041games
Glowy35.4% WR1,082games
Mr. P34.4% WR1,432games
Bonnie33.6% WR1,847games
Angelo33.9% WR1,286games
Chuck34.2% WR1,066games
R-T34.2% WR831games
Juju34.3% WR732gamesFull Brawler Rankings
Every brawler in Brawl Ball 5v5, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Assassin | S+ | 55.4% | 4.49% | 17,918 | ▲ 1 | |
| 2 | Assassin | S+ | 58.2% | 2.89% | 11,530 | ▲ 2 | |
| 3 | Tank | S | 59.6% | 1.62% | 6,477 | ▲ 2 | |
| 4 | Damage Dealer | S | 58.5% | 1.87% | 7,475 | ▼ 1 | |
| 5 | Tank | S | 57.3% | 2.08% | 8,295 | ▲ 4 | |
| 6 | Support | S | 59.9% | 0.88% | 3,519 | ▼ 5 | |
| 7 | Controller | S | 59.2% | 1% | 3,989 | ▲ 35 | |
| 8 | Assassin | S | 58.4% | 0.93% | 3,691 | ▲ 27 | |
| 9 | Damage Dealer | A | 54.5% | 2.24% | 8,925 | ▼ 3 | |
| 10 | Controller | A | 54.1% | 2.4% | 9,581 | - | |
| 11 | Assassin | A | 52.5% | 2.89% | 11,509 | ▲ 1 | |
| 12 | Support | A | 55.8% | 1.35% | 5,386 | ▲ 4 | |
| 13 | Damage Dealer | A | 56.1% | 1.05% | 4,206 | ▲ 9 | |
| 14 | Tank | A | 55.8% | 0.81% | 3,243 | ▲ 7 | |
| 15 | Assassin | A | 55.9% | 0.76% | 3,013 | ▲ 4 | |
| 16 | Assassin | A | 55.6% | 0.85% | 3,405 | ▲ 4 | |
| 17 | Assassin | A | 51.3% | 2.15% | 8,582 | ▲ 1 | |
| 18 | Controller | A | 50.2% | 2.56% | 10,197 | ▼ 4 | |
| 19 | Damage Dealer | A | 50.3% | 2.5% | 9,961 | ▼ 12 | |
| 20 | Marksman | A | 54.5% | 0.73% | 2,917 | ▲ 11 | |
| 21 | Tank | A | 52.1% | 1.23% | 4,923 | ▼ 13 | |
| 22 | Marksman | A | 49.2% | 2.36% | 9,425 | ▼ 9 | |
| 23 | Support | A | 52.3% | 1.11% | 4,427 | ▲ 17 | |
| 24 | Assassin | B | 51.4% | 1.42% | 5,663 | - | |
| 25 | Controller | B | 51.8% | 1.22% | 4,850 | ▲ 3 | |
| 26 | Assassin | B | 52% | 1.05% | 4,179 | ▲ 12 | |
| 27 | Artillery | B | 47.8% | 2.59% | 10,320 | ▼ 16 | |
| 28 | Tank | B | 48.6% | 2.17% | 8,653 | ▼ 3 | |
| 29 | Tank | B | 49.7% | 1.7% | 6,777 | ▼ 3 | |
| 30 | Damage Dealer | B | 50.6% | 1.35% | 5,402 | ▼ 3 | |
| 31 | Controller | B | 49.9% | 1.59% | 6,330 | ▼ 8 | |
| 32 | Damage Dealer | B | 50.4% | 1.05% | 4,173 | ▲ 20 | |
| 33 | Damage Dealer | B | 50.2% | 0.99% | 3,942 | ▼ 16 | |
| 34 | Support | B | 47% | 2.17% | 8,644 | ▲ 2 | |
| 35 | Artillery | B | 48.6% | 1.49% | 5,948 | ▼ 20 | |
| 36 | Marksman | B | 46% | 2.34% | 9,327 | ▼ 3 | |
| 37 | Damage Dealer | B | 49.6% | 0.67% | 2,684 | ▼ 3 | |
| 38 | Controller | B | 50% | 0.5% | 2,011 | ▲ 27 | |
| 39 | Damage Dealer | B | 47.6% | 0.96% | 3,830 | ▲ 14 | |
| 40 | Assassin | B | 48.6% | 0.59% | 2,372 | ▲ 3 | |
| 41 | Tank | B | 48.6% | 0.55% | 2,200 | ▲ 5 | |
| 42 | Damage Dealer | B | 48.7% | 0.46% | 1,820 | ▼ 3 | |
| 43 | Artillery | B | 46.2% | 1.1% | 4,385 | ▼ 14 | |
| 44 | Artillery | B | 47.9% | 0.52% | 2,088 | ▼ 14 | |
| 45 | Damage Dealer | B | 47.9% | 0.48% | 1,914 | ▲ 3 | |
| 46 | Damage Dealer | B | 43.3% | 1.82% | 7,269 | ▼ 1 | |
| 47 | Support | B | 47.1% | 0.48% | 1,914 | ▲ 19 | |
| 48 | Tank | B | 46.8% | 0.49% | 1,947 | ▼ 16 | |
| 49 | Support | B | 46.4% | 0.55% | 2,192 | ▼ 8 | |
| 50 | Tank | B | 47.9% | 0.26% | 1,027 | ▼ 1 | |
| 51 | Assassin | B | 47.1% | 0.38% | 1,503 | ▲ 12 | |
| 52 | Controller | B | 46.3% | 0.4% | 1,601 | ▲ 26 | |
| 53 | Damage Dealer | C | 46% | 0.41% | 1,641 | ▼ 16 | |
| 54 | Controller | C | 42.6% | 1.31% | 5,242 | ▲ 4 | |
| 55 | Controller | C | 44.2% | 0.74% | 2,933 | ▲ 5 | |
| 56 | Assassin | C | 44.9% | 0.51% | 2,052 | ▲ 5 | |
| 57 | Controller | C | 45.1% | 0.45% | 1,811 | ▼ 10 | |
| 58 | Tank | C | 42.3% | 1.2% | 4,775 | ▼ 4 | |
| 59 | Controller | C | 45.3% | 0.36% | 1,416 | ▼ 8 | |
| 60 | Marksman | C | 41.6% | 1.25% | 4,984 | ▲ 10 | |
| 61 | Tank | C | 44.3% | 0.47% | 1,877 | ▲ 7 | |
| 62 | Assassin | C | 44.8% | 0.34% | 1,341 | ▼ 5 | |
| 63 | Support | C | 45% | 0.26% | 1,021 | ▲ 1 | |
| 64 | Controller | C | 43.9% | 0.43% | 1,699 | ▲ 9 | |
| 65 | Assassin | C | 44.3% | 0.32% | 1,257 | ▲ 15 | |
| 66 | Support | C | 42.5% | 0.69% | 2,757 | ▲ 21 | |
| 67 | Damage Dealer | C | 39.6% | 1.35% | 5,375 | ▲ 2 | |
| 68 | Support | C | 42.6% | 0.52% | 2,068 | ▼ 12 | |
| 69 | Support | C | 42.6% | 0.4% | 1,597 | ▲ 26 | |
| 70 | Artillery | C | 39.3% | 1.26% | 5,036 | ▼ 11 | |
| 71 | Artillery | C | 42.2% | 0.46% | 1,827 | ▲ 1 | |
| 72 | Assassin | C | 39.1% | 1.15% | 4,568 | ▲ 10 | |
| 73 | Tank | C | 40% | 0.84% | 3,350 | ▼ 11 | |
| 74 | Damage Dealer | C | 41.5% | 0.44% | 1,741 | ▼ 19 | |
| 75 | Damage Dealer | C | 42% | 0.32% | 1,285 | ▲ 2 | |
| 76 | Controller | C | 42% | 0.3% | 1,196 | ▲ 3 | |
| 77 | Marksman | C | 40.1% | 0.5% | 2,006 | ▲ 8 | |
| 78 | Marksman | C | 40.2% | 0.47% | 1,861 | ▼ 4 | |
| 79 | Artillery | C | 38.5% | 0.71% | 2,847 | ▲ 13 | |
| 80 | Controller | C | 40.1% | 0.34% | 1,372 | ▲ 16 | |
| 81 | Marksman | C | 40.4% | 0.29% | 1,176 | ▼ 37 | |
| 82 | Assassin | C | 40% | 0.34% | 1,361 | ▼ 7 | |
| 83 | Marksman | C | 37.1% | 1.02% | 4,072 | ▲ 11 | |
| 84 | Controller | C | 40.1% | 0.26% | 1,042 | ▼ 8 | |
| 85 | Damage Dealer | D | 39% | 0.42% | 1,678 | ▲ 5 | |
| 86 | Assassin | D | 39.1% | 0.37% | 1,486 | ▲ 2 | |
| 87 | Support | D | 36.8% | 0.81% | 3,248 | ▲ 13 | |
| 88 | Assassin | D | 39.4% | 0.24% | 943 | ▲ 9 | |
| 89 | Tank | D | 39.3% | 0.24% | 937 | ▼ 39 | |
| 90 | Tank | D | 35.8% | 0.92% | 3,663 | ▼ 6 | |
| 91 | Tank | D | 39% | 0.21% | 835 | ▼ 8 | |
| 92 | Assassin | D | 38.2% | 0.29% | 1,175 | ▼ 11 | |
| 93 | Marksman | D | 36.3% | 0.59% | 2,361 | ▲ 5 | |
| 94 | Damage Dealer | D | 37.9% | 0.28% | 1,125 | ▼ 23 | |
| 95 | Damage Dealer | D | 38.2% | 0.22% | 885 | ▲ 4 | |
| 96 | Support | D | 36.5% | 0.26% | 1,023 | ▼ 7 | |
| 97 | Controller | D | 35% | 0.53% | 2,119 | ▲ 9 | |
| 98 | Tank | D | 35.1% | 0.45% | 1,780 | ▼ 5 | |
| 99 | Controller | D | 35.8% | 0.26% | 1,041 | ▼ 8 | |
| 100 | Support | D | 35.4% | 0.27% | 1,082 | ▼ 33 | |
| 101 | Controller | D | 34.4% | 0.36% | 1,432 | ▲ 3 | |
| 102 | Marksman | D | 33.6% | 0.46% | 1,847 | - | |
| 103 | Marksman | D | 33.9% | 0.32% | 1,286 | ▼ 17 | |
| 104 | Damage Dealer | D | 34.2% | 0.27% | 1,066 | ▼ 1 | |
| 105 | Damage Dealer | D | 34.2% | 0.21% | 831 | ▼ 4 | |
| 106 | Artillery | D | 34.3% | 0.18% | 732 | ▼ 1 |
Best Brawlers in Brawl Ball 5v5 right now
In the Brawl Ball 5v5 meta, Edgar leads with a Meta Score of 8.8/10. Wendy has the highest win rate at 59.9%, while Edgar is the most used at 4.49%. Wendy is the most underrated brawler here: it ranks #1 by win rate but only #43 by use rate. That gap suggests its results are stronger than its popularity. Amber moved the most since the last update, climbing 35 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 398,720 recorded brawler appearances across Brawl Ball 5v5.
About this tier list
This is the Brawl Ball 5v5 tier list for September 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Brawl Ball 5v5 has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. The objective is identical to standard Brawl Ball, get the ball into the enemy goal, but two extra brawlers on each side means there is room for a lineup to specialize: a dedicated goal defender and a dedicated ball carrier can both exist here in a way a 3v3 team usually cannot afford. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Brawl Ball 5v5 picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Brawl Ball 5v5 individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Brawl Ball 5v5 are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 398,720 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Brawl Ball 5v5?
The objective is identical to standard Brawl Ball, get the ball into the enemy goal, but two extra brawlers on each side means there is room for a lineup to specialize: a dedicated goal defender and a dedicated ball carrier can both exist here in a way a 3v3 team usually cannot afford.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Brawl Ball 5v5 has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Brawl Ball 5v5, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








