Best Bounty Brawlers
Browse Bounty maps →Bounty has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
S Tier
A Tier
Pierce57.6% WR10,880games
Colt49.7% WR23,371games
8-Bit53.4% WR14,206games
Mandy52.4% WR15,742games
Starr Nova57.8% WR6,031games
Mortis51.5% WR16,782games
Rico51.6% WR16,441games
Amber58.3% WR4,453games
Emz53.3% WR12,104games
Shade55.2% WR7,024games
Sprout56.6% WR4,632games
Jae-Yong59.1% WR1,999games
Mina55.3% WR5,974games
Nani52.8% WR9,517games
Najia55.5% WR5,364gamesB Tier
Carl53.7% WR7,844games
Gray53.7% WR6,548games
Meeple54.8% WR4,934games
Penny52.1% WR7,336games
Angelo53% WR5,748games
Byron47.4% WR15,685games
Jessie51.2% WR6,968games
Gigi54.6% WR2,630games
Lola53.9% WR3,263games
El Primo49.3% WR9,513games
Janet54.7% WR2,408games
Tick46.6% WR14,516games
Kaze52.6% WR4,372games
Glowy54.4% WR2,113games
Kit50.9% WR5,239games
Chester51.6% WR3,643games
Lumi53% WR2,145games
Spike48% WR8,030games
Leon46.6% WR10,397games
R-T53.2% WR1,920games
Bea45.2% WR13,012games
Crow46.8% WR9,597games
Frank47.8% WR7,856games
Max46.6% WR9,300games
Alli51.1% WR3,221games
Sirius51.8% WR2,532games
Dynamike45.9% WR10,604games
Nita47.3% WR7,797games
Mico51.5% WR2,577gamesC Tier
Ruffs51.8% WR2,260games
Squeak46.8% WR7,690games
Belle45.9% WR8,979games
Finx51.6% WR1,937games
Trunk51.1% WR2,155games
Ziggy51.4% WR1,864games
Juju51.5% WR1,653games
Fang46.3% WR7,170games
Moe50.9% WR1,567games
Pearl47.2% WR4,942games
Stu45.3% WR6,767games
Surge45.1% WR7,027games
Griff43.8% WR8,893games
Maisie46.9% WR4,244games
Colette44.5% WR7,262games
Shelly42.9% WR9,735games
Darryl45.2% WR6,090games
Doug48.6% WR2,212games
Damian48.9% WR1,612games
Draco49.3% WR1,186games
Bibi43.9% WR5,611games
Gene42.9% WR6,799games
Meg43.5% WR4,510games
Poco40.7% WR8,165games
Eve44.6% WR2,770games
Chuck44.9% WR2,407games
Barley40.7% WR7,285games
Grom41.2% WR6,558games
Bonnie42.2% WR4,910games
Lily41.6% WR5,543games
Willow44.5% WR2,137games
Kenji41.6% WR5,095gamesD Tier
Tara41% WR5,801games
Sam44.3% WR1,832games
Mr. P41.4% WR3,927games
Larry & Lawrie39.9% WR4,244games
Hank41.9% WR2,091games
Rosa37.4% WR5,363games
Charlie39.2% WR2,746games
Bull35.7% WR6,380games
Buzz37.4% WR4,154games
Cordelius37.9% WR3,466games
Sandy37.8% WR3,109games
Jacky37.1% WR3,787games
Gale36.4% WR4,332games
Otis35.8% WR4,039games
Berry36.1% WR2,793games
Ash35.1% WR3,181games
Melodie34.5% WR3,800games
Lou34.9% WR3,124games
Buster35% WR2,135games
Clancy35.5% WR1,728games
Pam31.5% WR5,024games
Ollie25.3% WR2,531gamesFull Brawler Rankings
Every brawler in Bounty, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Controller | S+ | 67.9% | 1.14% | 8,458 | ▲ 1 | |
| 2 | Support | S+ | 67.2% | 1.11% | 8,228 | ▼ 1 | |
| 3 | Assassin | S | 58.9% | 2.56% | 18,894 | ▲ 2 | |
| 4 | Support | S | 58.1% | 2.36% | 17,484 | ▲ 12 | |
| 5 | Marksman | S | 49.5% | 5.21% | 38,492 | ▲ 4 | |
| 6 | Tank | S | 60.7% | 1.12% | 8,265 | ▼ 2 | |
| 7 | Assassin | S | 51.1% | 3.77% | 27,904 | ▼ 4 | |
| 8 | Marksman | S | 50.8% | 3.89% | 28,741 | ▼ 2 | |
| 9 | Marksman | A | 57.6% | 1.47% | 10,880 | ▲ 1 | |
| 10 | Damage Dealer | A | 49.7% | 3.16% | 23,371 | ▼ 3 | |
| 11 | Damage Dealer | A | 53.4% | 1.92% | 14,206 | - | |
| 12 | Marksman | A | 52.4% | 2.13% | 15,742 | - | |
| 13 | Assassin | A | 57.8% | 0.82% | 6,031 | ▲ 9 | |
| 14 | Assassin | A | 51.5% | 2.27% | 16,782 | ▲ 3 | |
| 15 | Damage Dealer | A | 51.6% | 2.22% | 16,441 | ▼ 7 | |
| 16 | Controller | A | 58.3% | 0.6% | 4,453 | ▲ 42 | |
| 17 | Controller | A | 53.3% | 1.64% | 12,104 | ▼ 3 | |
| 18 | Assassin | A | 55.2% | 0.95% | 7,024 | ▲ 35 | |
| 19 | Artillery | A | 56.6% | 0.63% | 4,632 | - | |
| 20 | Support | A | 59.1% | 0.27% | 1,999 | ▼ 5 | |
| 21 | Damage Dealer | A | 55.3% | 0.81% | 5,974 | ▼ 1 | |
| 22 | Marksman | A | 52.8% | 1.29% | 9,517 | ▼ 1 | |
| 23 | Damage Dealer | A | 55.5% | 0.73% | 5,364 | ▲ 7 | |
| 24 | Damage Dealer | B | 53.7% | 1.06% | 7,844 | ▼ 6 | |
| 25 | Support | B | 53.7% | 0.89% | 6,548 | ▲ 4 | |
| 26 | Controller | B | 54.8% | 0.67% | 4,934 | ▲ 11 | |
| 27 | Artillery | B | 52.1% | 0.99% | 7,336 | ▼ 2 | |
| 28 | Marksman | B | 53% | 0.78% | 5,748 | ▼ 2 | |
| 29 | Support | B | 47.4% | 2.12% | 15,685 | ▼ 1 | |
| 30 | Controller | B | 51.2% | 0.94% | 6,968 | ▼ 7 | |
| 31 | Assassin | B | 54.6% | 0.36% | 2,630 | ▲ 26 | |
| 32 | Damage Dealer | B | 53.9% | 0.44% | 3,263 | ▲ 8 | |
| 33 | Tank | B | 49.3% | 1.29% | 9,513 | ▼ 6 | |
| 34 | Marksman | B | 54.7% | 0.33% | 2,408 | ▲ 4 | |
| 35 | Artillery | B | 46.6% | 1.96% | 14,516 | ▼ 22 | |
| 36 | Assassin | B | 52.6% | 0.59% | 4,372 | ▲ 6 | |
| 37 | Support | B | 54.4% | 0.29% | 2,113 | ▲ 12 | |
| 38 | Support | B | 50.9% | 0.71% | 5,239 | ▼ 4 | |
| 39 | Damage Dealer | B | 51.6% | 0.49% | 3,643 | ▲ 13 | |
| 40 | Damage Dealer | B | 53% | 0.29% | 2,145 | ▲ 3 | |
| 41 | Damage Dealer | B | 48% | 1.09% | 8,030 | ▼ 9 | |
| 42 | Assassin | B | 46.6% | 1.41% | 10,397 | ▼ 9 | |
| 43 | Damage Dealer | B | 53.2% | 0.26% | 1,920 | ▲ 21 | |
| 44 | Marksman | B | 45.2% | 1.76% | 13,012 | ▲ 3 | |
| 45 | Assassin | B | 46.8% | 1.3% | 9,597 | ▼ 9 | |
| 46 | Tank | B | 47.8% | 1.06% | 7,856 | ▲ 13 | |
| 47 | Support | B | 46.6% | 1.26% | 9,300 | ▲ 15 | |
| 48 | Assassin | B | 51.1% | 0.44% | 3,221 | ▲ 8 | |
| 49 | Controller | B | 51.8% | 0.34% | 2,532 | ▼ 14 | |
| 50 | Artillery | B | 45.9% | 1.43% | 10,604 | ▼ 26 | |
| 51 | Damage Dealer | B | 47.3% | 1.05% | 7,797 | ▼ 20 | |
| 52 | Assassin | B | 51.5% | 0.35% | 2,577 | ▲ 2 | |
| 53 | Support | C | 51.8% | 0.31% | 2,260 | ▲ 8 | |
| 54 | Controller | C | 46.8% | 1.04% | 7,690 | ▼ 15 | |
| 55 | Marksman | C | 45.9% | 1.21% | 8,979 | ▼ 10 | |
| 56 | Controller | C | 51.6% | 0.26% | 1,937 | ▼ 10 | |
| 57 | Tank | C | 51.1% | 0.29% | 2,155 | ▲ 17 | |
| 58 | Controller | C | 51.4% | 0.25% | 1,864 | ▲ 5 | |
| 59 | Artillery | C | 51.5% | 0.22% | 1,653 | ▼ 18 | |
| 60 | Assassin | C | 46.3% | 0.97% | 7,170 | ▼ 12 | |
| 61 | Damage Dealer | C | 50.9% | 0.21% | 1,567 | ▲ 8 | |
| 62 | Damage Dealer | C | 47.2% | 0.67% | 4,942 | ▼ 2 | |
| 63 | Assassin | C | 45.3% | 0.92% | 6,767 | ▲ 15 | |
| 64 | Damage Dealer | C | 45.1% | 0.95% | 7,027 | ▼ 9 | |
| 65 | Controller | C | 43.8% | 1.2% | 8,893 | ▼ 21 | |
| 66 | Marksman | C | 46.9% | 0.57% | 4,244 | - | |
| 67 | Damage Dealer | C | 44.5% | 0.98% | 7,262 | ▼ 2 | |
| 68 | Damage Dealer | C | 42.9% | 1.32% | 9,735 | ▼ 18 | |
| 69 | Tank | C | 45.2% | 0.82% | 6,090 | ▼ 18 | |
| 70 | Support | C | 48.6% | 0.3% | 2,212 | ▲ 11 | |
| 71 | Tank | C | 48.9% | 0.22% | 1,612 | ▼ 4 | |
| 72 | Tank | C | 49.3% | 0.16% | 1,186 | ▲ 4 | |
| 73 | Tank | C | 43.9% | 0.76% | 5,611 | - | |
| 74 | Controller | C | 42.9% | 0.92% | 6,799 | ▲ 17 | |
| 75 | Tank | C | 43.5% | 0.61% | 4,510 | ▲ 11 | |
| 76 | Support | C | 40.7% | 1.1% | 8,165 | ▲ 4 | |
| 77 | Damage Dealer | C | 44.6% | 0.37% | 2,770 | ▼ 2 | |
| 78 | Damage Dealer | C | 44.9% | 0.33% | 2,407 | ▲ 26 | |
| 79 | Artillery | C | 40.7% | 0.99% | 7,285 | ▼ 8 | |
| 80 | Artillery | C | 41.2% | 0.89% | 6,558 | ▼ 12 | |
| 81 | Marksman | C | 42.2% | 0.66% | 4,910 | ▼ 4 | |
| 82 | Assassin | C | 41.6% | 0.75% | 5,543 | ▼ 12 | |
| 83 | Controller | C | 44.5% | 0.29% | 2,137 | - | |
| 84 | Assassin | C | 41.6% | 0.69% | 5,095 | ▼ 12 | |
| 85 | Damage Dealer | D | 41% | 0.78% | 5,801 | ▼ 1 | |
| 86 | Assassin | D | 44.3% | 0.25% | 1,832 | ▼ 1 | |
| 87 | Controller | D | 41.4% | 0.53% | 3,927 | ▼ 8 | |
| 88 | Artillery | D | 39.9% | 0.57% | 4,244 | ▼ 6 | |
| 89 | Tank | D | 41.9% | 0.28% | 2,091 | ▲ 4 | |
| 90 | Tank | D | 37.4% | 0.73% | 5,363 | - | |
| 91 | Controller | D | 39.2% | 0.37% | 2,746 | ▲ 3 | |
| 92 | Tank | D | 35.7% | 0.86% | 6,380 | ▲ 7 | |
| 93 | Assassin | D | 37.4% | 0.56% | 4,154 | ▼ 6 | |
| 94 | Assassin | D | 37.9% | 0.47% | 3,466 | ▲ 2 | |
| 95 | Controller | D | 37.8% | 0.42% | 3,109 | ▼ 3 | |
| 96 | Tank | D | 37.1% | 0.51% | 3,787 | ▼ 8 | |
| 97 | Controller | D | 36.4% | 0.59% | 4,332 | ▼ 2 | |
| 98 | Controller | D | 35.8% | 0.55% | 4,039 | ▼ 9 | |
| 99 | Support | D | 36.1% | 0.38% | 2,793 | ▲ 4 | |
| 100 | Tank | D | 35.1% | 0.43% | 3,181 | ▼ 3 | |
| 101 | Assassin | D | 34.5% | 0.51% | 3,800 | - | |
| 102 | Controller | D | 34.9% | 0.42% | 3,124 | ▼ 4 | |
| 103 | Tank | D | 35% | 0.29% | 2,135 | ▼ 1 | |
| 104 | Damage Dealer | D | 35.5% | 0.23% | 1,728 | ▼ 4 | |
| 105 | Support | D | 31.5% | 0.68% | 5,024 | - | |
| 106 | Tank | D | 25.3% | 0.34% | 2,531 | - |
Best Brawlers in Bounty right now
In the Bounty meta, Bo leads with a Meta Score of 8.1/10. Bo has the highest win rate at 67.9%, while Piper is the most used at 5.21%. Amber is the most underrated brawler here: it ranks #6 by win rate but only #63 by use rate. That gap suggests its results are stronger than its popularity. Amber moved the most since the last update, climbing 42 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 739,356 recorded brawler appearances across Bounty.
About this tier list
This is the Bounty tier list for September 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Bounty has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. Every kill in Bounty is worth a star, and dying hands your accumulated stars to whoever gets the final blow, so staying alive is worth more than trading evenly. Long-range brawlers who can pick off a target without stepping into return range tend to lead the star count, while brawlers that die easily become a liability the moment they are ahead. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Bounty picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Bounty individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Bounty are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 739,356 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Bounty?
Every kill in Bounty is worth a star, and dying hands your accumulated stars to whoever gets the final blow, so staying alive is worth more than trading evenly. Long-range brawlers who can pick off a target without stepping into return range tend to lead the star count, while brawlers that die easily become a liability the moment they are ahead.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Bounty has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Bounty, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








