Best Bounty Brawlers
Browse Bounty maps →Bounty has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
Nani56.1% WR9,854games
Brock50% WR25,277games
Bolt59.3% WR3,807games
Mandy52.9% WR15,434games
Mina56.3% WR7,556games
Sprout59% WR3,216games
Shade57.2% WR5,037games
Starr Nova58.9% WR2,844games
Belle53.2% WR12,506games
Angelo56.3% WR5,775games
Gigi58.7% WR2,590games
Gray55.8% WR5,685games
Jae-Yong59% WR1,278games
Max52.2% WR10,945games
Alli57.5% WR2,206games
Nori54.9% WR5,418games
Bo55.6% WR4,412games
Kaze56.1% WR3,241games
Ruffs58.1% WR1,144games
Mortis49.9% WR13,349games
Byron48.1% WR17,022games
Meeple56% WR2,251games
Sirius55.9% WR2,110games
Lola56.4% WR1,608games
Glowy55.6% WR2,086games
Juju56.7% WR1,105games
Trunk56.6% WR1,133games
Stu54.2% WR3,361games
Finx56.4% WR1,058games
Edgar47.1% WR16,175games
Janet55.8% WR1,375games
Doug55.9% WR1,280games
Chester54.8% WR1,926games
Colt46.1% WR17,910games
8-Bit49.2% WR8,010games
Willow54.7% WR988games
Kit52.4% WR3,035games
Damian54.5% WR811games
Draco54.5% WR801games
Mico53.4% WR1,080games
Chuck53.4% WR1,009games
Bea46.5% WR9,819games
Gene49.3% WR4,495games
Lumi52.2% WR1,294games
Colette47.2% WR6,804games
Hank52.7% WR660games
R-T51.5% WR1,199games
Sam52.1% WR740games
Ziggy51.4% WR1,100games
Rico45% WR9,132games
Eve48.3% WR2,608games
Maisie47.6% WR3,033games
Carl46.4% WR4,000games
Penny46.2% WR3,949games
Fang44.6% WR6,261games
Tick41.8% WR10,423games
Moe49.1% WR670games
Kenji45.3% WR3,981games
Squeak43.7% WR5,342games
Pearl45.1% WR3,329games
Emz43.5% WR5,331games
Leon42.3% WR7,109games
Griff43% WR5,168games
Spike42.9% WR5,126games
El Primo43.2% WR4,235games
Grom42.4% WR4,635games
Poco42.3% WR4,696games
Mr. P43.7% WR2,533games
Jessie42.4% WR3,842games
Shelly40.9% WR5,058games
Surge41.5% WR4,169games
Nita42.1% WR3,345games
Lily41.7% WR3,328games
Bibi41.3% WR2,798games
Frank40.8% WR3,388games
Dynamike38.3% WR5,948games
Crow38.2% WR5,347games
Bull39.3% WR3,254games
Larry & Lawrie39.7% WR2,443games
Darryl38.7% WR3,131games
Charlie39.5% WR1,617games
Bonnie38% WR2,665games
Melodie37.3% WR2,962games
Ash37.2% WR1,727games
Pam36.9% WR1,722games
Buzz35.6% WR2,627games
Cordelius35.6% WR2,089games
Rosa34.7% WR2,457games
Barley33.6% WR3,254games
Lou34.7% WR1,820games
Gale34.1% WR2,342games
Sandy34.9% WR1,596games
Berry34.9% WR1,416games
Otis32.8% WR2,608games
Meg32.5% WR2,271games
Tara32.3% WR2,012games
Jacky30.7% WR2,090games
Clancy31.8% WR989games
Ollie29.8% WR1,667games
Buster29.7% WR1,212gamesFull Brawler Rankings
Every brawler in Bounty, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | S+ | 74.3% | 0.15% | 786 | - | ||
| 2 | S+ | 66.9% | 0.9% | 4,796 | ▲ 2 | ||
| 3 | Marksman | S | 50% | 9.29% | 49,423 | ▲ 16 | |
| 4 | Support | S | 65.1% | 0.81% | 4,328 | ▲ 1 | |
| 5 | Marksman | S | 59.7% | 2.42% | 12,894 | ▲ 3 | |
| 6 | Support | S | 57.4% | 3.43% | 18,247 | ▼ 5 | |
| 7 | Controller | S | 60.9% | 0.57% | 3,045 | ▲ 4 | |
| 8 | Damage Dealer | S | 58.6% | 1.13% | 6,005 | ▲ 22 | |
| 9 | Marksman | A | 56.1% | 1.85% | 9,854 | ▲ 16 | |
| 10 | Marksman | A | 50% | 4.75% | 25,277 | ▲ 14 | |
| 11 | Tank | A | 59.3% | 0.72% | 3,807 | ▼ 1 | |
| 12 | Marksman | A | 52.9% | 2.9% | 15,434 | - | |
| 13 | Damage Dealer | A | 56.3% | 1.42% | 7,556 | ▲ 3 | |
| 14 | Artillery | A | 59% | 0.6% | 3,216 | ▲ 24 | |
| 15 | Assassin | A | 57.2% | 0.95% | 5,037 | ▼ 12 | |
| 16 | Assassin | A | 58.9% | 0.53% | 2,844 | ▼ 7 | |
| 17 | Marksman | A | 53.2% | 2.35% | 12,506 | ▲ 46 | |
| 18 | Marksman | A | 56.3% | 1.09% | 5,775 | ▲ 27 | |
| 19 | Assassin | A | 58.7% | 0.49% | 2,590 | ▼ 6 | |
| 20 | Support | A | 55.8% | 1.07% | 5,685 | ▲ 13 | |
| 21 | Support | A | 59% | 0.24% | 1,278 | ▲ 13 | |
| 22 | Support | A | 52.2% | 2.06% | 10,945 | ▲ 58 | |
| 23 | Assassin | A | 57.5% | 0.41% | 2,206 | ▲ 3 | |
| 24 | Assassin | A | 54.9% | 1.02% | 5,418 | ▼ 17 | |
| 25 | Controller | B | 55.6% | 0.83% | 4,412 | ▼ 3 | |
| 26 | Assassin | B | 56.1% | 0.61% | 3,241 | ▲ 3 | |
| 27 | Support | B | 58.1% | 0.21% | 1,144 | ▲ 13 | |
| 28 | Assassin | B | 49.9% | 2.51% | 13,349 | ▼ 1 | |
| 29 | Support | B | 48.1% | 3.2% | 17,022 | ▲ 41 | |
| 30 | Controller | B | 56% | 0.42% | 2,251 | ▲ 7 | |
| 31 | Controller | B | 55.9% | 0.4% | 2,110 | ▼ 14 | |
| 32 | Damage Dealer | B | 56.4% | 0.3% | 1,608 | ▼ 17 | |
| 33 | Support | B | 55.6% | 0.39% | 2,086 | ▼ 1 | |
| 34 | Artillery | B | 56.7% | 0.21% | 1,105 | ▲ 8 | |
| 35 | Tank | B | 56.6% | 0.21% | 1,133 | ▼ 29 | |
| 36 | Assassin | B | 54.2% | 0.63% | 3,361 | ▼ 1 | |
| 37 | Controller | B | 56.4% | 0.2% | 1,058 | ▼ 9 | |
| 38 | Assassin | B | 47.1% | 3.04% | 16,175 | ▼ 36 | |
| 39 | Marksman | B | 55.8% | 0.26% | 1,375 | ▼ 21 | |
| 40 | Support | B | 55.9% | 0.24% | 1,280 | ▼ 20 | |
| 41 | Damage Dealer | B | 54.8% | 0.36% | 1,926 | ▼ 20 | |
| 42 | Damage Dealer | B | 46.1% | 3.37% | 17,910 | ▼ 1 | |
| 43 | Damage Dealer | B | 49.2% | 1.51% | 8,010 | ▲ 11 | |
| 44 | Controller | B | 54.7% | 0.19% | 988 | ▲ 2 | |
| 45 | Support | B | 52.4% | 0.57% | 3,035 | ▼ 6 | |
| 46 | Tank | B | 54.5% | 0.15% | 811 | ▼ 23 | |
| 47 | Tank | B | 54.5% | 0.15% | 801 | ▼ 33 | |
| 48 | Assassin | B | 53.4% | 0.2% | 1,080 | ▼ 5 | |
| 49 | Damage Dealer | B | 53.4% | 0.19% | 1,009 | ▲ 1 | |
| 50 | Marksman | B | 46.5% | 1.85% | 9,819 | ▲ 25 | |
| 51 | Controller | B | 49.3% | 0.84% | 4,495 | ▲ 34 | |
| 52 | Damage Dealer | B | 52.2% | 0.24% | 1,294 | ▼ 21 | |
| 53 | Damage Dealer | B | 47.2% | 1.28% | 6,804 | ▼ 1 | |
| 54 | Tank | C | 52.7% | 0.12% | 660 | ▼ 7 | |
| 55 | Damage Dealer | C | 51.5% | 0.23% | 1,199 | ▼ 19 | |
| 56 | Assassin | C | 52.1% | 0.14% | 740 | ▼ 8 | |
| 57 | Controller | C | 51.4% | 0.21% | 1,100 | ▼ 8 | |
| 58 | Damage Dealer | C | 45% | 1.72% | 9,132 | ▼ 14 | |
| 59 | Damage Dealer | C | 48.3% | 0.49% | 2,608 | ▲ 28 | |
| 60 | Marksman | C | 47.6% | 0.57% | 3,033 | ▼ 1 | |
| 61 | Damage Dealer | C | 46.4% | 0.75% | 4,000 | ▲ 8 | |
| 62 | Artillery | C | 46.2% | 0.74% | 3,949 | ▲ 4 | |
| 63 | Assassin | C | 44.6% | 1.18% | 6,261 | ▼ 3 | |
| 64 | Artillery | C | 41.8% | 1.96% | 10,423 | ▲ 9 | |
| 65 | Damage Dealer | C | 49.1% | 0.13% | 670 | ▼ 14 | |
| 66 | Assassin | C | 45.3% | 0.75% | 3,981 | ▼ 1 | |
| 67 | Controller | C | 43.7% | 1% | 5,342 | ▲ 5 | |
| 68 | Damage Dealer | C | 45.1% | 0.63% | 3,329 | ▲ 6 | |
| 69 | Controller | C | 43.5% | 1% | 5,331 | ▼ 13 | |
| 70 | Assassin | C | 42.3% | 1.34% | 7,109 | ▼ 6 | |
| 71 | Controller | C | 43% | 0.97% | 5,168 | ▼ 18 | |
| 72 | Damage Dealer | C | 42.9% | 0.96% | 5,126 | ▼ 15 | |
| 73 | Tank | C | 43.2% | 0.8% | 4,235 | ▼ 18 | |
| 74 | Artillery | C | 42.4% | 0.87% | 4,635 | ▲ 20 | |
| 75 | Support | C | 42.3% | 0.88% | 4,696 | ▲ 3 | |
| 76 | Controller | C | 43.7% | 0.48% | 2,533 | ▲ 13 | |
| 77 | Controller | C | 42.4% | 0.72% | 3,842 | ▲ 2 | |
| 78 | Damage Dealer | C | 40.9% | 0.95% | 5,058 | ▼ 16 | |
| 79 | Damage Dealer | C | 41.5% | 0.78% | 4,169 | ▼ 11 | |
| 80 | Damage Dealer | C | 42.1% | 0.63% | 3,345 | ▼ 9 | |
| 81 | Assassin | C | 41.7% | 0.63% | 3,328 | ▼ 5 | |
| 82 | Tank | C | 41.3% | 0.53% | 2,798 | ▼ 24 | |
| 83 | Tank | C | 40.8% | 0.64% | 3,388 | ▼ 22 | |
| 84 | Artillery | C | 38.3% | 1.12% | 5,948 | ▼ 3 | |
| 85 | Assassin | C | 38.2% | 1% | 5,347 | ▼ 8 | |
| 86 | Tank | C | 39.3% | 0.61% | 3,254 | ▼ 19 | |
| 87 | Artillery | D | 39.7% | 0.46% | 2,443 | ▲ 3 | |
| 88 | Tank | D | 38.7% | 0.59% | 3,131 | - | |
| 89 | Controller | D | 39.5% | 0.3% | 1,617 | ▲ 10 | |
| 90 | Marksman | D | 38% | 0.5% | 2,665 | ▲ 7 | |
| 91 | Assassin | D | 37.3% | 0.56% | 2,962 | ▲ 14 | |
| 92 | Tank | D | 37.2% | 0.32% | 1,727 | - | |
| 93 | Support | D | 36.9% | 0.32% | 1,722 | ▲ 9 | |
| 94 | Assassin | D | 35.6% | 0.49% | 2,627 | ▼ 12 | |
| 95 | Assassin | D | 35.6% | 0.39% | 2,089 | ▼ 12 | |
| 96 | Tank | D | 34.7% | 0.46% | 2,457 | ▼ 12 | |
| 97 | Artillery | D | 33.6% | 0.61% | 3,254 | ▼ 4 | |
| 98 | Controller | D | 34.7% | 0.34% | 1,820 | ▲ 5 | |
| 99 | Controller | D | 34.1% | 0.44% | 2,342 | ▼ 4 | |
| 100 | Controller | D | 34.9% | 0.3% | 1,596 | ▼ 2 | |
| 101 | Support | D | 34.9% | 0.27% | 1,416 | ▼ 10 | |
| 102 | Controller | D | 32.8% | 0.49% | 2,608 | ▼ 2 | |
| 103 | Tank | D | 32.5% | 0.43% | 2,271 | ▼ 17 | |
| 104 | Damage Dealer | D | 32.3% | 0.38% | 2,012 | ▼ 3 | |
| 105 | Tank | D | 30.7% | 0.39% | 2,090 | ▼ 1 | |
| 106 | Damage Dealer | D | 31.8% | 0.19% | 989 | ▼ 10 | |
| 107 | Tank | D | 29.8% | 0.31% | 1,667 | - | |
| 108 | Tank | D | 29.7% | 0.23% | 1,212 | ▼ 2 |
Best Brawlers in Bounty right now
In the Bounty meta, Vince leads with a Meta Score of 7.0/10. Vince has the highest win rate at 74.3%, while Piper is the most used at 9.29%. Amber is the most underrated brawler here: it ranks #4 by win rate but only #56 by use rate. That gap suggests its results are stronger than its popularity. Max moved the most since the last update, climbing 58 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 532,098 recorded brawler appearances across Bounty.
About this tier list
This is the Bounty tier list for October 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Bounty has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. Every kill in Bounty is worth a star, and dying hands your accumulated stars to whoever gets the final blow, so staying alive is worth more than trading evenly. Long-range brawlers who can pick off a target without stepping into return range tend to lead the star count, while brawlers that die easily become a liability the moment they are ahead. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Bounty picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Bounty individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Bounty are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 532,098 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Bounty?
Every kill in Bounty is worth a star, and dying hands your accumulated stars to whoever gets the final blow, so staying alive is worth more than trading evenly. Long-range brawlers who can pick off a target without stepping into return range tend to lead the star count, while brawlers that die easily become a liability the moment they are ahead.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Bounty has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Bounty, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








