Best Basket Brawl Brawlers
Browse Basket Brawl maps →Basket Brawl has its own pace, and the brawlers that thrive here are not always the same ones that top the overall list.
Brawler Tiers: S+ to D
Starr Nova60.1% WR2,060games
Cosmo60.9% WR1,296games
El Primo51.8% WR7,674games
Pierce58.1% WR2,028games
Gus55.9% WR3,319games
Frank51.4% WR6,793games
Sirius57.9% WR1,737games
Gigi58.6% WR1,326games
Kaze58.4% WR1,088games
Draco58.5% WR1,008games
Sam58.7% WR930games
Bibi49.4% WR6,800games
Mina56.6% WR1,658games
Colette49.9% WR6,098games
Lumi57.3% WR1,066games
R-T58.4% WR658games
Hank58.1% WR739games
Lola57.4% WR732games
Wendy57.5% WR585games
Rico47.3% WR6,774games
Bolt56.3% WR905games
Kit54.8% WR1,290games
Griff47.2% WR6,309games
Stu53.2% WR1,770games
Glowy55.9% WR689games
Colt46.8% WR6,220games
Fang47.6% WR5,221games
Willow55.5% WR609games
8-Bit49.4% WR3,501games
Chester53.1% WR1,410games
Janet55.2% WR473games
Moe54.8% WR534games
Bull48.1% WR3,841games
Bo51.3% WR1,902games
Mandy52% WR1,536games
Shelly47.3% WR4,196games
Alli54% WR556games
Rosa46.8% WR4,190games
Gale49% WR2,615games
Maisie50.2% WR1,905games
Nita47.3% WR3,609games
Surge46.5% WR4,041games
Clancy48.4% WR2,692games
Emz44.9% WR5,191games
Finx53% WR562games
Nani51.9% WR724games
Ash49.9% WR1,485games
Mortis46.5% WR3,328games
Sprout51.9% WR632games
Jessie46.6% WR2,953games
Darryl47.1% WR2,647games
Poco45.3% WR3,654games
Chuck52.2% WR376games
Buzz45.7% WR2,669games
Kenji44% WR3,369games
Mico49.9% WR497games
Jae-Yong50.3% WR364games
Lou46.9% WR1,392games
Ruffs49.6% WR410games
Bea44.8% WR1,994games
Brock40.3% WR4,786games
Meeple47.9% WR602games
Pearl45.8% WR1,292games
Juju48.7% WR346games
Larry & Lawrie45.3% WR1,317games
Spike41.8% WR2,909games
Cordelius44.2% WR1,545games
Jacky42.6% WR2,349games
Melodie44.7% WR1,321games
Carl42.6% WR2,332games
Najia47.4% WR375games
Gray46.5% WR433games
Tara42.2% WR1,962games
Penny42.1% WR1,700games
Buster44% WR912games
Meg41.4% WR1,795games
Dynamike38.4% WR3,381games
Ollie43.1% WR857games
Ziggy44.5% WR417games
Squeak40.4% WR1,822games
Berry41.7% WR1,166games
Angelo44.5% WR333games
Piper40.1% WR1,780games
Sandy39.6% WR1,050games
Otis38.8% WR1,193games
Charlie39.8% WR827games
Barley35.8% WR2,072games
Pam37.3% WR1,225games
Tick34.2% WR2,698games
Max34.1% WR2,481games
Belle36.2% WR1,185games
Lily35.6% WR1,334games
Crow32.4% WR2,550games
Leon32.6% WR2,174games
Grom32.9% WR1,094games
Mr. P34.1% WR539games
Bonnie32.2% WR916games
Gene29.7% WR660games
Byron27.8% WR1,111games
Eve27.3% WR750gamesFull Brawler Rankings
Every brawler in Basket Brawl, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Assassin | S+ | 53.1% | 5.18% | 12,170 | - | |
| 2 | Tank | S+ | 64.1% | 0.86% | 2,011 | - | |
| 3 | Tank | S | 64.5% | 0.74% | 1,733 | ▲ 1 | |
| 4 | Assassin | S | 59.8% | 1.83% | 4,295 | ▲ 1 | |
| 5 | Assassin | S | 60.7% | 1.34% | 3,158 | ▼ 2 | |
| 6 | Controller | S | 60.7% | 1.24% | 2,918 | - | |
| 7 | Support | S | 62.8% | 0.67% | 1,586 | - | |
| 8 | S | 64.4% | 0.37% | 874 | - | ||
| 9 | Assassin | A | 60.1% | 0.88% | 2,060 | ▼ 1 | |
| 10 | A | 60.9% | 0.55% | 1,296 | ▼ 1 | ||
| 11 | Tank | A | 51.8% | 3.27% | 7,674 | ▲ 3 | |
| 12 | Marksman | A | 58.1% | 0.86% | 2,028 | ▲ 3 | |
| 13 | Support | A | 55.9% | 1.41% | 3,319 | ▼ 3 | |
| 14 | Tank | A | 51.4% | 2.89% | 6,793 | ▲ 7 | |
| 15 | Controller | A | 57.9% | 0.74% | 1,737 | ▼ 2 | |
| 16 | Assassin | A | 58.6% | 0.56% | 1,326 | ▼ 5 | |
| 17 | Assassin | A | 58.4% | 0.46% | 1,088 | ▲ 8 | |
| 18 | Tank | A | 58.5% | 0.43% | 1,008 | ▼ 6 | |
| 19 | Assassin | A | 58.7% | 0.4% | 930 | ▲ 4 | |
| 20 | Tank | A | 49.4% | 2.89% | 6,800 | ▼ 2 | |
| 21 | Damage Dealer | A | 56.6% | 0.71% | 1,658 | ▲ 15 | |
| 22 | Damage Dealer | A | 49.9% | 2.6% | 6,098 | ▼ 6 | |
| 23 | Damage Dealer | A | 57.3% | 0.45% | 1,066 | ▲ 5 | |
| 24 | Damage Dealer | A | 58.4% | 0.28% | 658 | ▲ 11 | |
| 25 | Tank | B | 58.1% | 0.31% | 739 | ▲ 1 | |
| 26 | Damage Dealer | B | 57.4% | 0.31% | 732 | ▲ 4 | |
| 27 | Support | B | 57.5% | 0.25% | 585 | ▲ 4 | |
| 28 | Damage Dealer | B | 47.3% | 2.88% | 6,774 | ▲ 4 | |
| 29 | Tank | B | 56.3% | 0.39% | 905 | ▼ 7 | |
| 30 | Support | B | 54.8% | 0.55% | 1,290 | ▼ 10 | |
| 31 | Controller | B | 47.2% | 2.69% | 6,309 | ▲ 3 | |
| 32 | Assassin | B | 53.2% | 0.75% | 1,770 | ▼ 13 | |
| 33 | Support | B | 55.9% | 0.29% | 689 | ▲ 27 | |
| 34 | Damage Dealer | B | 46.8% | 2.65% | 6,220 | ▲ 5 | |
| 35 | Assassin | B | 47.6% | 2.22% | 5,221 | ▲ 16 | |
| 36 | Controller | B | 55.5% | 0.26% | 609 | ▼ 3 | |
| 37 | Damage Dealer | B | 49.4% | 1.49% | 3,501 | - | |
| 38 | Damage Dealer | B | 53.1% | 0.6% | 1,410 | ▲ 4 | |
| 39 | Marksman | B | 55.2% | 0.2% | 473 | ▲ 10 | |
| 40 | Damage Dealer | B | 54.8% | 0.23% | 534 | ▲ 5 | |
| 41 | Tank | B | 48.1% | 1.63% | 3,841 | ▲ 2 | |
| 42 | Controller | B | 51.3% | 0.81% | 1,902 | ▼ 13 | |
| 43 | Marksman | B | 52% | 0.65% | 1,536 | ▼ 19 | |
| 44 | Damage Dealer | B | 47.3% | 1.79% | 4,196 | - | |
| 45 | Assassin | B | 54% | 0.24% | 556 | ▼ 18 | |
| 46 | Tank | B | 46.8% | 1.78% | 4,190 | ▼ 5 | |
| 47 | Controller | B | 49% | 1.11% | 2,615 | ▲ 14 | |
| 48 | Marksman | B | 50.2% | 0.81% | 1,905 | ▲ 14 | |
| 49 | Damage Dealer | B | 47.3% | 1.54% | 3,609 | ▲ 9 | |
| 50 | Damage Dealer | B | 46.5% | 1.72% | 4,041 | ▲ 15 | |
| 51 | Damage Dealer | B | 48.4% | 1.15% | 2,692 | ▲ 5 | |
| 52 | Controller | B | 44.9% | 2.21% | 5,191 | ▲ 2 | |
| 53 | Controller | B | 53% | 0.24% | 562 | ▼ 36 | |
| 54 | Marksman | C | 51.9% | 0.31% | 724 | ▼ 1 | |
| 55 | Tank | C | 49.9% | 0.63% | 1,485 | ▲ 14 | |
| 56 | Assassin | C | 46.5% | 1.42% | 3,328 | ▼ 6 | |
| 57 | Artillery | C | 51.9% | 0.27% | 632 | ▼ 17 | |
| 58 | Controller | C | 46.6% | 1.26% | 2,953 | ▲ 6 | |
| 59 | Tank | C | 47.1% | 1.13% | 2,647 | ▼ 12 | |
| 60 | Support | C | 45.3% | 1.56% | 3,654 | ▲ 3 | |
| 61 | Damage Dealer | C | 52.2% | 0.16% | 376 | ▲ 5 | |
| 62 | Assassin | C | 45.7% | 1.14% | 2,669 | ▲ 6 | |
| 63 | Assassin | C | 44% | 1.43% | 3,369 | ▼ 11 | |
| 64 | Assassin | C | 49.9% | 0.21% | 497 | ▼ 5 | |
| 65 | Support | C | 50.3% | 0.15% | 364 | ▼ 17 | |
| 66 | Controller | C | 46.9% | 0.59% | 1,392 | ▲ 9 | |
| 67 | Support | C | 49.6% | 0.17% | 410 | ▼ 21 | |
| 68 | Marksman | C | 44.8% | 0.85% | 1,994 | ▼ 1 | |
| 69 | Marksman | C | 40.3% | 2.04% | 4,786 | ▲ 5 | |
| 70 | Controller | C | 47.9% | 0.26% | 602 | ▼ 15 | |
| 71 | Damage Dealer | C | 45.8% | 0.55% | 1,292 | ▲ 1 | |
| 72 | Artillery | C | 48.7% | 0.15% | 346 | ▼ 34 | |
| 73 | Artillery | C | 45.3% | 0.56% | 1,317 | ▼ 3 | |
| 74 | Damage Dealer | C | 41.8% | 1.24% | 2,909 | ▼ 3 | |
| 75 | Assassin | C | 44.2% | 0.66% | 1,545 | ▼ 2 | |
| 76 | Tank | C | 42.6% | 1% | 2,349 | ▲ 1 | |
| 77 | Assassin | C | 44.7% | 0.56% | 1,321 | ▲ 11 | |
| 78 | Damage Dealer | C | 42.6% | 0.99% | 2,332 | ▲ 4 | |
| 79 | Damage Dealer | C | 47.4% | 0.16% | 375 | ▲ 1 | |
| 80 | Support | C | 46.5% | 0.18% | 433 | ▲ 7 | |
| 81 | Damage Dealer | C | 42.2% | 0.84% | 1,962 | ▼ 5 | |
| 82 | Artillery | C | 42.1% | 0.72% | 1,700 | ▲ 4 | |
| 83 | Tank | C | 44% | 0.39% | 912 | ▲ 15 | |
| 84 | Tank | C | 41.4% | 0.76% | 1,795 | ▲ 1 | |
| 85 | Artillery | C | 38.4% | 1.44% | 3,381 | ▼ 4 | |
| 86 | Tank | C | 43.1% | 0.36% | 857 | ▲ 3 | |
| 87 | Controller | D | 44.5% | 0.18% | 417 | ▼ 30 | |
| 88 | Controller | D | 40.4% | 0.78% | 1,822 | ▼ 4 | |
| 89 | Support | D | 41.7% | 0.5% | 1,166 | ▼ 10 | |
| 90 | Marksman | D | 44.5% | 0.14% | 333 | ▼ 7 | |
| 91 | Marksman | D | 40.1% | 0.76% | 1,780 | ▲ 9 | |
| 92 | Controller | D | 39.6% | 0.45% | 1,050 | ▼ 14 | |
| 93 | Controller | D | 38.8% | 0.51% | 1,193 | ▼ 1 | |
| 94 | Controller | D | 39.8% | 0.35% | 827 | ▼ 3 | |
| 95 | Artillery | D | 35.8% | 0.88% | 2,072 | ▼ 1 | |
| 96 | Support | D | 37.3% | 0.52% | 1,225 | ▼ 1 | |
| 97 | Artillery | D | 34.2% | 1.15% | 2,698 | ▼ 4 | |
| 98 | Support | D | 34.1% | 1.06% | 2,481 | ▼ 1 | |
| 99 | Marksman | D | 36.2% | 0.5% | 1,185 | - | |
| 100 | Assassin | D | 35.6% | 0.57% | 1,334 | ▼ 10 | |
| 101 | Assassin | D | 32.4% | 1.09% | 2,550 | ▼ 5 | |
| 102 | Assassin | D | 32.6% | 0.93% | 2,174 | ▼ 1 | |
| 103 | Artillery | D | 32.9% | 0.47% | 1,094 | ▼ 1 | |
| 104 | Controller | D | 34.1% | 0.23% | 539 | ▼ 1 | |
| 105 | Marksman | D | 32.2% | 0.39% | 916 | ▼ 1 | |
| 106 | Controller | D | 29.7% | 0.28% | 660 | ▲ 1 | |
| 107 | Support | D | 27.8% | 0.47% | 1,111 | ▼ 2 | |
| 108 | Damage Dealer | D | 27.3% | 0.32% | 750 | ▼ 2 |
Best Brawlers in Basket Brawl right now
In the Basket Brawl meta, Edgar leads with a Meta Score of 7.9/10. Trunk has the highest win rate at 64.5%, while Edgar is the most used at 5.18%. Nori is the most underrated brawler here: it ranks #6 by win rate but only #24 by use rate. That gap suggests its results are stronger than its popularity. Glowy moved the most since the last update, climbing 27 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 234,966 recorded brawler appearances across Basket Brawl.
About this tier list
This is the Basket Brawl tier list for October 2026, ranking every eligible brawler by win rate and pick rate in this mode specifically. Basket Brawl has its own pace and priorities, and the brawlers that thrive here are not always the same ones that top the overall list. Basket Brawl is built around fighting for a single ball and getting it into the enemy's hoop rather than a straight team fight, so brawlers who can force a turnover or protect a teammate carrying the ball tend to matter more than brawlers built purely for damage. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked. A class filter sits below the tier grid too, so you can jump straight to the Basket Brawl picks that matter for your preferred role without wading through every brawler outside it. The full table further down lists every eligible brawler in Basket Brawl individually with its exact win rate, use rate, and match count, so two brawlers that land in the same tier can still be compared side by side before you settle on a pick. Brawlers with too few recorded matches in Basket Brawl are shown separately as Unranked rather than forced into a tier on thin data. Their win rate is hidden rather than shown too, since a rate built on a sample that small is not something you should treat as a real signal, even though the exact number looks precise enough to invite reading it as one.
Computed from 234,966 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
What matters most in Basket Brawl?
Basket Brawl is built around fighting for a single ball and getting it into the enemy's hoop rather than a straight team fight, so brawlers who can force a turnover or protect a teammate carrying the ball tend to matter more than brawlers built purely for damage.
Why might this list differ from the overall Brawl Stars tier list?
A brawler can lead the overall tier list and still land lower here, or the other way around, because Basket Brawl has its own pace and its own objective. The overall list blends every mode's results together, while this page only counts battles played in Basket Brawl, so a kit that is only average in the wider blend can still be one of the best picks for this specific mode.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.








