Best Brawlers for Bronze Rank
Win rate and use rate for brawlers played specifically at Bronze rank, not the wider player base.
Brawler Tiers: S+ to D
Gigi58.3% WR490games
Kit56% WR931games
Draco56.9% WR388games
Spike51.8% WR1,888games
Doug55.4% WR379games
Emz47.3% WR4,239games
Lola53.4% WR739games
8-Bit44.9% WR5,525games
Mandy52% WR874games
Mina53.3% WR325games
Lumi52.2% WR331games
Trunk50.2% WR812games
Pierce52% WR313games
Nita43.4% WR3,562games
Stu49% WR515games
Dynamike43.3% WR3,104games
Alli49.1% WR396games
Surge43.6% WR2,833games
Jessie43.2% WR3,020games
Nani47.7% WR510games
Bull42.6% WR2,640games
Leon41% WR2,231games
Janet45.1% WR352games
Buzz40.1% WR2,301games
Poco39.1% WR2,582games
Rosa41.8% WR922games
Bibi39% WR2,142games
Larry & Lawrie40.3% WR983games
Griff35.7% WR3,344games
Maisie40.6% WR609games
Kenji33.1% WR2,992games
Colette33.2% WR2,157games
Penny33.1% WR2,145games
Fang32.5% WR2,015games
Crow31.7% WR1,850games
Barley31.3% WR1,888games
Piper30.3% WR2,079games
Darryl27% WR3,412games
Squeak29.5% WR1,840games
Tick27.5% WR2,982games
Carl27% WR3,328games
Meeple31.5% WR364games
Lily28.7% WR1,157games
Angelo30.8% WR336games
Pam30.6% WR390games
Jacky28.6% WR911games
Bonnie30% WR366games
Tara18.3% WR7,926games
Meg16.5% WR9,299games
Gale26% WR1,394games
Cordelius26% WR1,317games
Ash25.6% WR1,049games
Sandy24.8% WR1,399games
Sam27.8% WR354games
Otis23.6% WR1,252games
Max21.6% WR1,689games
Melodie21.6% WR1,673games
Hank24.8% WR315games
Berry12.9% WR7,314games
Belle20.2% WR1,644games
Bolt23.4% WR302games
Bea20% WR1,352games
Charlie20.6% WR1,113games
Lou16.2% WR2,070games
Grom16% WR1,370games
Gene12.9% WR1,179games
Clancy10.4% WR1,441gamesFull Brawler Rankings
Every brawler in Bronze, ranked by score| Rank | Class | Brawler | Tier | Win Rate | Use Rate | Matches | Trend |
|---|---|---|---|---|---|---|---|
| 1 | Controller | S+ | 70% | 11.88% | 29,911 | - | |
| 2 | Assassin | S | 65.4% | 8.3% | 20,905 | - | |
| 3 | Damage Dealer | S | 65% | 6.75% | 16,994 | - | |
| 4 | Support | S | 65.4% | 5.79% | 14,581 | ▲ 2 | |
| 5 | Assassin | S | 66.3% | 0.45% | 1,136 | ▼ 1 | |
| 6 | Controller | S | 64.6% | 0.54% | 1,364 | ▲ 2 | |
| 7 | Damage Dealer | A | 56.2% | 2.52% | 6,339 | ▲ 4 | |
| 8 | Damage Dealer | A | 55.3% | 2.42% | 6,094 | ▲ 4 | |
| 9 | Assassin | A | 62.1% | 0.51% | 1,286 | ▲ 1 | |
| 10 | Assassin | A | 59.8% | 0.85% | 2,146 | ▼ 1 | |
| 11 | Support | A | 57.7% | 1.07% | 2,685 | ▲ 10 | |
| 12 | Marksman | A | 54.6% | 1.84% | 4,640 | ▲ 6 | |
| 13 | Assassin | A | 60.7% | 0.29% | 738 | ▲ 6 | |
| 14 | Damage Dealer | A | 54.2% | 1.68% | 4,241 | ▲ 8 | |
| 15 | Tank | A | 53.6% | 1.78% | 4,472 | - | |
| 16 | Tank | A | 53.7% | 1.53% | 3,852 | ▼ 3 | |
| 17 | Controller | A | 59.1% | 0.28% | 713 | ▼ 12 | |
| 18 | Damage Dealer | A | 59.1% | 0.21% | 541 | ▼ 4 | |
| 19 | Assassin | B | 58.3% | 0.19% | 490 | ▲ 7 | |
| 20 | Support | B | 56% | 0.37% | 931 | ▼ 4 | |
| 21 | Tank | B | 56.9% | 0.15% | 388 | ▲ 6 | |
| 22 | Damage Dealer | B | 51.8% | 0.75% | 1,888 | ▼ 5 | |
| 23 | Support | B | 55.4% | 0.15% | 379 | ▲ 7 | |
| 24 | Controller | B | 47.3% | 1.68% | 4,239 | ▲ 1 | |
| 25 | Damage Dealer | B | 53.4% | 0.29% | 739 | ▲ 7 | |
| 26 | Damage Dealer | B | 44.9% | 2.19% | 5,525 | ▲ 2 | |
| 27 | Marksman | B | 52% | 0.35% | 874 | ▼ 7 | |
| 28 | Damage Dealer | B | 53.3% | 0.13% | 325 | ▲ 3 | |
| 29 | Damage Dealer | B | 52.2% | 0.13% | 331 | ▲ 6 | |
| 30 | Tank | B | 50.2% | 0.32% | 812 | ▼ 6 | |
| 31 | Marksman | B | 52% | 0.12% | 313 | ▼ 2 | |
| 32 | Damage Dealer | B | 43.4% | 1.41% | 3,562 | ▲ 2 | |
| 33 | Assassin | B | 49% | 0.2% | 515 | ▲ 4 | |
| 34 | Artillery | B | 43.3% | 1.23% | 3,104 | ▲ 11 | |
| 35 | Assassin | B | 49.1% | 0.16% | 396 | ▲ 11 | |
| 36 | Damage Dealer | B | 43.6% | 1.13% | 2,833 | ▲ 2 | |
| 37 | Controller | B | 43.2% | 1.2% | 3,020 | ▼ 1 | |
| 38 | Marksman | B | 47.7% | 0.2% | 510 | ▲ 5 | |
| 39 | Tank | B | 42.6% | 1.05% | 2,640 | ▲ 3 | |
| 40 | Assassin | B | 41% | 0.89% | 2,231 | ▲ 4 | |
| 41 | Marksman | B | 45.1% | 0.14% | 352 | ▲ 6 | |
| 42 | Assassin | C | 40.1% | 0.91% | 2,301 | ▲ 6 | |
| 43 | Support | C | 39.1% | 1.03% | 2,582 | ▲ 10 | |
| 44 | Tank | C | 41.8% | 0.37% | 922 | ▲ 10 | |
| 45 | Tank | C | 39% | 0.85% | 2,142 | ▲ 4 | |
| 46 | Artillery | C | 40.3% | 0.39% | 983 | ▲ 10 | |
| 47 | Controller | C | 35.7% | 1.33% | 3,344 | ▲ 3 | |
| 48 | Marksman | C | 40.6% | 0.24% | 609 | ▼ 15 | |
| 49 | Assassin | C | 33.1% | 1.19% | 2,992 | ▲ 10 | |
| 50 | Damage Dealer | C | 33.2% | 0.86% | 2,157 | ▲ 10 | |
| 51 | Artillery | C | 33.1% | 0.85% | 2,145 | ▲ 15 | |
| 52 | Assassin | C | 32.5% | 0.8% | 2,015 | ▲ 10 | |
| 53 | Assassin | C | 31.7% | 0.73% | 1,850 | ▲ 11 | |
| 54 | Artillery | C | 31.3% | 0.75% | 1,888 | ▲ 9 | |
| 55 | Marksman | C | 30.3% | 0.83% | 2,079 | ▲ 20 | |
| 56 | Tank | C | 27% | 1.36% | 3,412 | ▲ 12 | |
| 57 | Controller | C | 29.5% | 0.73% | 1,840 | ▲ 13 | |
| 58 | Artillery | C | 27.5% | 1.18% | 2,982 | ▲ 14 | |
| 59 | Damage Dealer | C | 27% | 1.32% | 3,328 | ▲ 15 | |
| 60 | Controller | C | 31.5% | 0.14% | 364 | ▼ 3 | |
| 61 | Assassin | C | 28.7% | 0.46% | 1,157 | ▲ 21 | |
| 62 | Marksman | C | 30.8% | 0.13% | 336 | ▲ 21 | |
| 63 | Support | C | 30.6% | 0.15% | 390 | ▲ 13 | |
| 64 | Tank | C | 28.6% | 0.36% | 911 | ▲ 13 | |
| 65 | Marksman | C | 30% | 0.15% | 366 | ▲ 20 | |
| 66 | Damage Dealer | C | 18.3% | 3.15% | 7,926 | ▲ 22 | |
| 67 | Tank | C | 16.5% | 3.69% | 9,299 | ▲ 20 | |
| 68 | Controller | D | 26% | 0.55% | 1,394 | ▲ 11 | |
| 69 | Assassin | D | 26% | 0.52% | 1,317 | ▲ 12 | |
| 70 | Tank | D | 25.6% | 0.42% | 1,049 | ▼ 63 | |
| 71 | Controller | D | 24.8% | 0.56% | 1,399 | ▲ 15 | |
| 72 | Assassin | D | 27.8% | 0.14% | 354 | ▲ 1 | |
| 73 | Controller | D | 23.6% | 0.5% | 1,252 | ▲ 21 | |
| 74 | Support | D | 21.6% | 0.67% | 1,689 | ▲ 17 | |
| 75 | Assassin | D | 21.6% | 0.66% | 1,673 | ▲ 17 | |
| 76 | Tank | D | 24.8% | 0.13% | 315 | ▲ 4 | |
| 77 | Support | D | 12.9% | 2.9% | 7,314 | ▲ 16 | |
| 78 | Marksman | D | 20.2% | 0.65% | 1,644 | ▲ 18 | |
| 79 | Tank | D | 23.4% | 0.12% | 302 | ▼ 1 | |
| 80 | Marksman | D | 20% | 0.54% | 1,352 | ▲ 10 | |
| 81 | Controller | D | 20.6% | 0.44% | 1,113 | ▲ 16 | |
| 82 | Controller | D | 16.2% | 0.82% | 2,070 | ▲ 16 | |
| 83 | Artillery | D | 16% | 0.54% | 1,370 | ▲ 16 | |
| 84 | Controller | D | 12.9% | 0.47% | 1,179 | ▲ 17 | |
| 85 | Damage Dealer | D | 10.4% | 0.57% | 1,441 | ▲ 15 | |
| - | Assassin | - | - | 0.11% | 266 | - | |
| - | Support | - | - | 0.1% | 258 | - | |
| - | Support | - | - | 0.1% | 255 | - | |
| - | Assassin | - | - | 0.1% | 254 | - | |
| - | Controller | - | - | 0.1% | 251 | - | |
| - | Controller | - | - | 0.1% | 240 | - | |
| - | Tank | - | - | 0.09% | 233 | - | |
| - | Tank | - | - | 0.08% | 208 | - | |
| - | Support | - | - | 0.08% | 200 | - | |
| - | Damage Dealer | - | - | 0.08% | 190 | - | |
| - | Support | - | - | 0.07% | 184 | - | |
| - | - | - | 0.07% | 183 | - | ||
| - | Artillery | - | - | 0.07% | 176 | - | |
| - | Artillery | - | - | 0.07% | 167 | - | |
| - | Controller | - | - | 0.06% | 161 | - | |
| - | Damage Dealer | - | - | 0.06% | 157 | - | |
| - | Damage Dealer | - | - | 0.06% | 154 | - | |
| - | Controller | - | - | 0.06% | 149 | - | |
| - | Damage Dealer | - | - | 0.06% | 148 | - | |
| - | Damage Dealer | - | - | 0.05% | 136 | - | |
| - | Tank | - | - | 0.05% | 132 | - | |
| - | Support | - | - | 0.04% | 100 | - |
Best Brawlers in Bronze right now
In the Bronze meta, Sirius leads with a Meta Score of 10.0/10. Sirius has the highest win rate at 70%, while Sirius is the most used at 11.88%. Tara moved the most since the last update, climbing 22 ranks as the rest of the roster shifted around it. Every ranking on this page weighs win rate more heavily than raw popularity, so a widely picked brawler with a mediocre win rate does not automatically outrank one that is rarer but quietly wins more often. This view is built from 251,784 recorded brawler appearances across Bronze.
About this tier list
This is the Brawl Stars Bronze rank tier list for October 2026, based on battles recorded specifically at Bronze rank. Ranked play is decided by draft and bans as much as raw power, so a brawler that looks mediocre in casual modes can be a top ranked pick if it counters what gets banned around it. Win rate here reflects performance against other players actively climbing at this exact skill band, not the wider player base. Every brawler here is scored the same way regardless of class, so a support and a tank can be compared directly by how much they win and get picked.
Computed from 251,784 battles BrawlMetrics counted itself over the last 7 days. The rate shown is a Wilson score lower bound, not the raw rate, so a small sample cannot outrank a large one on a hot streak. Composite score is 70% of that plus 30% use rate. Tiers are assigned by percentile of that score (S+ top 2%, S next 6%, A next 15%, B next 27%, C next 30%, D bottom 20%). Brawlers under 300 battles in this slice are marked Unranked rather than tiered on too little data, and a movement arrow is only shown when the previous 7 days also had at least 300 battles for that brawler.
This page pulls fresh battle data on a daily cycle, so tiers shift gradually as the metagame evolves rather than jumping around from a single unusual day of results. The same underlying pipeline feeds every mode, rank, and Showdown variant tier list on this site, so a brawler's tier here and its tier on a mode-specific page are always built from a consistent, comparable methodology, never two different formulas pretending to agree.
Tier List FAQ
Is the meta different at Bronze rank?
Yes. Lower ranks tend to reward simple, forgiving brawlers, while the meta at higher ranks like Legendary, Masters, and Pro shifts toward brawlers that punish precise play and coordinated bans.
How is the tier list score calculated?
Each brawler gets a composite score: 70% a Wilson lower-bound win rate plus 30% use rate, both normalized against the rest of the brawlers in that same slice. The Wilson bound stops a brawler with very few games and a lucky streak from outranking one with a huge, reliable sample. Win rate is weighted more heavily than use rate on purpose: a brawler that a lot of players happen to pick is not automatically a strong one, but a brawler that wins consistently almost always deserves the higher tier.
How are S+ through D tiers assigned?
By percentile of the composite score, not fixed cutoffs: S+ is the top 2%, S the next 6%, A the next 15%, B the next 27%, C the next 30%, and D the bottom 20%. Percentiles keep every tier populated even as the numbers shift, so S+ never quietly empties out after a balance patch and D never quietly fills up with half the roster.
What do win rate and use rate mean?
Win rate is the share of recorded battles that brawler won, Wilson-adjusted for sample size. Use rate is how often that brawler was picked relative to every other brawler in the same slice. A brawler can have a great win rate on a small player base or a middling win rate across a huge one, which is exactly why both numbers are shown side by side instead of collapsing everything into one figure.
How often is this tier list updated?
The date at the top of every page is the exact time this data was last refreshed from a new scrape of recorded battles, shown next to the total number of battles that refresh was built from. Judge freshness by that date rather than by a promised schedule: it is the real timestamp of the data on the page, not the time the page was generated.
Why do some brawlers show as Unranked or New?
A brawler needs at least 1,000 recorded matches in a given slice to be tiered. Below that, the sample is too small to trust, so it is shown separately instead of forced into a tier. This most often catches a brawler recently released, or an older brawler that is simply rare in this specific mode or rank.


















